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Games Entertainment

God of War 3 Gameplay Unveiled 30

Over the weekend, Sony used Spike's Video Game Awards to release new information and a trailer for God of War 3, the final installment of the God of War series that is planned for sometime in 2009. The press release described a new game engine which brings "significant strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions being quadrupled since God of War 2, God of War 3 will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos' fateful quest. Players will have a chance to join battles on a grand scale with many more enemies on-screen and be able to interact with levels like never before." Gamecyte notes that the news contradicts early rumors that the game might be an MMO.
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God of War 3 Gameplay Unveiled

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  • by DreamsAreOkToo ( 1414963 ) on Tuesday December 16, 2008 @06:29AM (#26130749)

    I think someone needs to remind Sony's marketing department that God of War is about mythological characters...

    "Verisimilitude in its literary context is defined as the fact or quality of being verisimilar, the appearance of being true or real; likeness or resemblance of the truth, reality or a factâ(TM)s probability."

    http://en.wikipedia.org/wiki/Verisimilitude [wikipedia.org]

    In layman's terms, it basically means, "It makes realistic sense, within the context of the fantasy." For example, fanfic where Spock beams himself to Middle Earth, and has a meaningful discussion with Aragorn, before shooting his ray gun at Magneto, is not "Realistic."

  • by Anonymous Coward on Tuesday December 16, 2008 @09:37AM (#26131665)

    It sounds to me like you have never played previous games in the God of War series. The first scene can very well come from a typical combat sequence in game. The following ones looks exactly like the timed button sequences in previous games.

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