The Best Games of 2008 109
As the year comes to an end, most game sites are putting up lists highlighting their favorite games of 2008. Gamasutra is no exception, but they've nicely consolidated a variety of lists, and included some of their reasons and commentary to go with them. The topics range from the best overlooked games (Soul Bubbles and Pure) to the best new gameplay mechanics (first-person parkour in Mirror's Edge and Spore's procedural content generation) to the best overall games of the year (Fallout 3, World of Goo, and LittleBigPlanet). What were your top games of 2008?
DNF! (Score:2, Funny)
Duke Nukem Forever!
Oh wait, wrong list. Sorry.
As a Mac user I can only say (Score:1, Funny)
That yeah, game of the year again is Photoshop.
RE: The Best Games of 2008 (Score:1, Funny)
Really, does anything beat rooting around in your own navel to discover what is in there? Depending on who you are, the game is beautifully rendered in 3D with such life-like tones as to be mind boggling. The game is at once simple to understand yet very difficult to master (since you can only dig so far without causing permanent injury, extreme blood loss, or untying the knot that holds in all the air that keeps you inflated). You also get a real prize: something with fuzz and hair on it and a slight odor that you can't quite describe yet continue to sniff at it with a slight sense of personal embarrassment at what you are doing.
This is a game worth mentioning!
Most people are playing: (Score:5, Funny)
Sim Cardboard City.
Jobsearch II.
Hunt the CFO.
Re:My own picks of 2008 (Score:3, Funny)
I guess we have to differ on what constitutes a "substantial single-player campaign" and "an actual plot", then, because I felt SSE had neither. The cutscenes could be pretty glorious, though, I have to agree there.
Moreover, I have to disagree again that MK Wii made the core gameplay worse. At worst, I think it's the same as it's ever been, and a lot of times, it's even better (no snaking, doing tricks off the jumps really adds a lot). I think some of your complaints are seriously invalid (come on dude, Mario Kart has never been about skill, it's always been plagued by the Communist item syndrome, to whatever extent you consider that a problem... it's a feature for me), and others are possibly valid, but I just can't agree (for example, that the 12-player dynamic hurts the game). Just differences of opinion, I guess, but it does baffle me to see you bash MK Wii and praise Brawl, when they essentially gave the same update to both franchises.