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Games Entertainment

Fallout 3 DLC Detailed 137

Eurogamer spoke with Bethesda's Jeff Gardiner about the upcoming downloadable content for Fallout 3. The new gameplay will be bundled into three different segments, the first of which is due this month. The last segment will raise the game's level cap to 30. Gardiner had this to say about how the Strike Teams would work: "The player will be able to choose, from a limited resource pool, what type of team members will accompany him or her on several missions within the simulations. These choices include different troop types like snipers or heavy weapons troops. They'll also be able to make tactical decisions on how to deploy these troops in certain situations. The Chinese Stealth Suit was what I was hinting at last week — it works similar to stealth boy every time you crouch!"
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Fallout 3 DLC Detailed

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  • Paranoia (Score:5, Insightful)

    by Thanshin ( 1188877 ) on Friday January 09, 2009 @05:13AM (#26383803)

    I know it's possibly paranoia but the concept of downloadable content still makes me think they're actively removing things from the original game to release them later as downloadable content.

    It's like releasing the Fantastic 3 and then include the invisible girl as downloadable content.

  • My request... (Score:5, Insightful)

    by meringuoid ( 568297 ) on Friday January 09, 2009 @05:16AM (#26383819)
    ... can we have an expansion in which characters who are entirely immune to radiation are in fact willing to walk into irradiated rooms in order to press four buttons and then leave? As opposed to, you know, just standing there and watching while someone else does the job and dies horribly?

    Thanks!

  • Re:Paranoia (Score:3, Insightful)

    by im_thatoneguy ( 819432 ) on Friday January 09, 2009 @05:17AM (#26383825)

    I can't possibly see how they can be accused of releasing a game with more than 100 hours of gameplay that was "holding back" anything. :D

    I am still finishing quests and still having fun months later--about 60hours into the game.

    I got my money's worth. I really really doubt they would risk bad reviews and poor sales in exchange for a few extra bucks later.

  • by N1AK ( 864906 ) on Friday January 09, 2009 @05:51AM (#26383989) Homepage
    Fallout 3 is a very large game, I certainly don't feel like it wasn't well worth its price. I have no issue with paying a fair price for them to add more. But it isn't the value side that bothers me.

    If I buy the DLC on my Xbox it is linked to my console. Not only does that make it impossible for me to sell, it also can be a real pain in the ass getting DLC stuff back if your console breaks or gets stolen. I know why the DLC model exists, I just wish us backwards types could get it on physical media.
  • by SuiteSisterMary ( 123932 ) <slebrunNO@SPAMgmail.com> on Friday January 09, 2009 @08:52AM (#26384899) Journal

    This is as it should be; Fallout isn't a combat RPG, so there shouldn't be huge XP gains for killing things. Your stealthy guy or social guy or techie guy or whatever should have a reasonable chance of making it through too.

    Vampire: The Masquerade: Bloodlines, I'm looking at you. Getting through to the last part of the game is NO problem with a stealth or a social guy. The last part, however, is a giant combat gauntlet.

  • Re:Paranoia (Score:4, Insightful)

    by j85ason ( 1183933 ) on Friday January 09, 2009 @09:24AM (#26385151)

    Not to mention, people have firmly said *NO* to Bethseda DLC before.

    Horse Armor != Knights of the Nine.

  • Re:Paranoia (Score:4, Insightful)

    by discord5 ( 798235 ) on Friday January 09, 2009 @11:35AM (#26386915)

    I'm curious to know specifically what you did to get to level 20 so quickly.

    I got to level 20 in about 15 hours of gameplay. All I did was exploring and killing things... Lots of killing. The game hands you XP for practically anything. Discover a location? Pick a lock? Disarm a mine?

    The level cap was a bit silly in my opinion, but the truth is that once you're 20 there's practically nothing in the game that can stop you anymore. With the right choice of perks and skills the game becomes either a sneak-and-snipe splatterfest, or you can start going one on one with supermutants in unarmed combat.

    This game had both the most awesome and disappointing ending ever though. Having a giant robot wreak havoc through a destroyed Washington DC while firing lasers and shouting "Accept democracy or be eradicated!" has to be one of the better moments of the past 2 years in gaming. Not being able to continue playing after finishing the main quest was kind of weak though.

UNIX was not designed to stop you from doing stupid things, because that would also stop you from doing clever things. -- Doug Gwyn

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