AMD Plans 1,000-GPU Supercomputer For Games, Cloud 148
arcticstoat writes "AMD is planning to use over 1,000 Radeon HD 4870 GPUs to create a supercomputer capable of processing one petaflop, which the company says will make 'cloud' computing a reality. When it's built later this year, the Fusion Render Cloud will be available as an online powerhorse for a variety of people, from gamers to 3D animators. The company claims that it could 'deliver video games, PC applications and other graphically-intensive applications through the Internet "cloud" to virtually any type of mobile device with a web browser.' The idea is that the Fusion Render Cloud will do all the hard work, so all you need is a machine capable of playing back the results, saving battery life and the need for ever greater processing power. AMD also says that the supercomputer will 'enable remote real-time rendering of film and visual effects graphics on an unprecedented scale.' Meanwhile, game developers would be able to use the supercomputer to quickly develop games, and also 'serve up virtual world games with unlimited photo-realistic detail.' The supercomputer will be powered by OTOY software, which allows you to render 3D visuals in your browser via streaming, compressed online data."
Only 1.000? (Score:4, Interesting)
Folding@home is at 1.007 PFLOPS of just ATI GPUs :)
(which is an entirely different sort of "computer", but still)
What about latency in gaming? (Score:4, Interesting)
Re:Contest, the rematch... (Score:5, Interesting)
Nvidia's GTX 295 was around 1.7 teraflops I believe, while the (similarly priced) 4870X2 is 2.4. The 'mere' 295 supposedly beats the 4870X2 by 15% average.
The difference is? Nvidia always has pretty good drivers. ATI struggles to allow games to take >50% advantage of even the lowly 3870 (as measured by the card's own performance counters)...let alone a 2.4 tflop card...let alone a massive array of 4870s.
Plus, wouldn't a 1000 GPU 4870 cloud...only allow some 1000 users some fractional percentage of one 4870 capped by latency and other overhead?
Or...are we talking about providing a larger number of mobile devices the equivalent capabilities and speed of 1999's Geforce 256?
Either way...I don't think it'll catch on, and will be a huge money sink for AMD when it needs to be fixing its processor and video card issues for the average, real consumers who are losing faith in AMD's ability to provide reasonable and usefully competitive products.
Ah, the Big Iron versus micros war again.... (Score:5, Interesting)
Figures. See, most people thought that war had been won long ago. Perhaps it was, but now the Big Iron camp has a new ally: Big Software, who REALLY wants to do away with one-time licenses and purchases and substitute the far more lucrative "Web apps" and the subscription licensing and fees that paradigm will allow. They want to re-brand software as "content" and they want consumers to willingly buy into that. Their latest sneaky flanking maneuver is what you know as Web apps, but the objective is the same.
If you say yes to either one, centralized computing or software subscriptions, you're actually saying yes to BOTH.
Nancy Reagan had the better advice: Just Say No... to both.
Re:No, latency (Score:4, Interesting)
Practical benifits (Score:2, Interesting)