Do Game Demos Have an Adverse Effect On Sales? 178
Posted
by
Soulskill
from the why-buy-the-cow dept.
from the why-buy-the-cow dept.
An anonymous reader writes "Unigamesity has an analysis of the effects game demos and beta tests have on the full release of video games. Quoting: 'If we think about LittleBigPlanet, Age of Conan or Mirror's Edge, we notice they have two things in common: very successful and well received demo versions (or beta stages) and very poor, lower than anticipated game sales. And since these are not the only titles in which a demo (or the lack of it) appears to be connected with their commercial success, I believe we should analyze the influence demos have in the game world and debate: are game demos game killers?'"
Tag: Demo-crats (Score:3, Funny)
Re:Well... (Score:5, Funny)
typically I play a demo after I own the game, so figure out where I fit in your slashmarket research.
You would fit quite comfortably in the "fucking mystifying" category :-)
Re:Well... (Score:1, Funny)