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Games Entertainment

Smash Bros. Creators Behind New TMNT Game 29

The Opposable Thumbs blog reports that work is underway on a new Teenage Mutant Ninja Turtles game for the Wii. They note that "Game Arts, the developer for Super Smash Bros. Brawl, will be creating the four-player action title for Ubisoft." According to the press release, the game is set to launch in late 2009 to celebrate 25 years of the TMNT franchise. The game won't be tied to any particular movie or TV series.
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Smash Bros. Creators Behind New TMNT Game

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  • by GoochOwnsYou ( 1343661 ) on Tuesday January 27, 2009 @07:24AM (#26620151)
    Ubisoft didn't make No More Heroes, Suda51/Grasshopper did, its a Japanese title. Ubisoft just published it for North America

    But I do agree Ubisoft do get the Wii more than others but they too had a slow start, they just started earlier. At launch they had Red Steel (which sucked) plus bad ports of Farcry, Monster 4X4 and GT Pro Series with 2 winners, Splinter Cell DA (the Wii version is different but still pretty darn good) and Rayman Raving Rabbids. After gaining experience with what works they even managed to beat Nintendo to be the first ones to have a good Balance Board game with Shawn White.

    So far Capcom have delivered us Zack & Wiki plus some really good ports like Okami and RE4.

    I agree with grandparent post, sure these guys gave us Brawl but there is no guarantee that will spill out into a game on Brawl's level, we can only hope.

    Personally the real winners for the Wii in 2009 seem to be all published by Sega: House of the Dead: Overkill, The Conduit and of course MadWorld, a game who's anticipation doesn't touch the likes of upcoming sequels to Bioshock and F.E.A.R but still very keen on getting my hands on.
  • by TheBlackSwordsman ( 870838 ) on Tuesday January 27, 2009 @10:36AM (#26621791)
    Sora, headed up by Masahiro Sakurai, was responsible for Super Smash Bros. Brawl, not Game Arts. Game Arts was simply one of many developers who contributed to the game because the project was so massive. In fact, much of the game's music was composed by people who work for companies other than Nintendo.

    From the game's Wikipedia page [wikipedia.org]:

    Nintendo enlisted outside help from various developer studios, including Game Arts, who spent excessive amounts of time playing Super Smash Bros. Melee.

    Calling Game Arts "the developer for Super Smash Bros. Brawl" is pretty disingenuous. But it certainly is a good way to make people think that your game probably won't suck, attaching the Smash Bros. name to it like that.

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