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Real Time Strategy (Games) XBox (Games) Entertainment Games

Hands-On With Halo Wars 52

The Opposable Thumbs blog got some hands-on time with Halo Wars, the upcoming RTS from Ensemble Studios. The early look is promising; concerns about the controls and the game's adherence to Halo's style have effectively been laid to rest. Now that work on the game is complete, Ensemble is shutting down, its employees splitting amongst at least two new game studios. "Thanks in large part to the game's control and Ensemble's clear consideration for the limitations of a controller when playing an RTS, Halo Wars manages to achieve a level of playability and accessibility that truly is fitting of the Halo dynasty. As Halo brought console FPS games to the masses in a way that Goldeneye couldn't, so too will Halo Wars introduce RTS games to a whole new league of gamers. ... Ensemble has done a great job at emulating what made Bungie's titles so great; from the orchestral themes to the massive battles and the ongoing drama of the Covenant war, Halo Wars is a Halo title through and through."
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Hands-On With Halo Wars

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  • Goldeneye couldn't? (Score:1, Interesting)

    by Anonymous Coward on Saturday January 31, 2009 @11:21AM (#26677135)

    Other than the people who aren't old enough, who played Halo that didn't play Goldeneye first? I don't get that statement.

  • by Anonymous Coward on Saturday January 31, 2009 @11:34AM (#26677309)

    From the article:

    One of the new companies being started by ES employees will be picking up support for ESO (and Halo Wars)

    To alleviate the concerns raised by the summary ;-)

  • Bring back Myth! (Score:4, Interesting)

    by Cathoderoytube ( 1088737 ) on Saturday January 31, 2009 @11:38AM (#26677333)
    I think Bungie, or Microsoft or whoever thinks that Halo is so bloody popular because it's Halo. Which is probably true, but only in the realms of first person shooters. Once you take all that generic space marine action and bring it into the realm of giants like Starcraft, and Dawn of War, and even Command and Conquer (though not really a space marine RTS). Halo starts to look a lot more stale, and it becomes obvious that the developers are more interested in making money than innovative games. If they were interested in good games they'd bring back Myth.

E = MC ** 2 +- 3db

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