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Left 4 Dead DLC, SDK Announced 66

Posted by Soulskill
from the we-supply-the-tools-you-supply-the-braaaaains dept.
Today Valve announced plans for Left 4 Dead's first DLC, called The L4D Survival Pack. It will include a new game mode and two campaigns for Versus mode. The new content is coming to both the PC and Xbox 360 versions of the game (a PS3 port to the base game still seems unlikely). The press release goes on to say, "In addition, for PC gamers and aspiring developers, the first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D's matchmaking system. The SDK update is also due for release this spring, and is free of charge to all owners of L4D on the PC." The Opposable Thumbs blog also reports on a way to play Left 4 Dead in 3D.
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Left 4 Dead DLC, SDK Announced

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  • Re:Cost?? (Score:3, Insightful)

    by PhrostyMcByte (589271) <phrosty@gmail.com> on Friday February 06, 2009 @02:14AM (#26748743) Homepage
    Indeed. L4D is a great game but it has far too little content. It clearly didn't cost them nearly as much to make, but they sold it at the same price of HL2. They shouldn't be charging for new levels.
  • Re:Cost?? (Score:3, Insightful)

    by Fallingcow (213461) on Friday February 06, 2009 @03:14AM (#26749023) Homepage

    They better damn well not try to charge for this stuff, or they're going to have some very pissed-off users.

    Hell, quite a few people are already pissed off that it's taking them so long to get enough content out to make this full-price game actually be worth more than $20, and they're all assuming it'll be free. The funny thing is, by the time it's worth $50, it'll probably be selling for $20.

  • Re:Cost?? (Score:5, Insightful)

    by Workaphobia (931620) on Friday February 06, 2009 @03:19AM (#26749041) Journal

    Left 4 Dead is an amazingly fun game to play but Valve really screwed us over on the details. It's clear from their history of handling this game in the beta and afterwards that they focused on sales with a perpetual we'll-fix-it-later attitude. We were already supposed to have DLC and the SDK.

    More importantly, the network system for the game is lousy and they don't seem to want to improve it. Instead of the tried and true simplicity of seeing a list of available game servers and choosing one to play on, they tried to get all fancy and game console-y and remove even this basic feature (unless you go through the command console, but even then it's clunky). We're slaves to their matchmaking system, unable to choose who we play with unless we do so through their social networking system. Often times there are not enough servers available (how can they possibly fail to provide enough resources for their customers? Is it really that expensive, incrementally, to run a few more servers?), and poorly configured servers pollute everyone's game experience by adding a lot to the overhead of finding a playable match.

    Sometimes you'll have to go back and forth between game lobby and gameplay because you keep getting assigned to a crap server. Sometimes you'll be having the match of your life, then everyone gets disconnected and scattered to different corners of the system because the server shut down.

    I'll say it again, L4D is fun as hell, but that's only when you're actually playing. In-between campaigns it's just thousands of collective manhours of overhead.

  • Re:Pay for update? (Score:5, Insightful)

    by Fallingcow (213461) on Friday February 06, 2009 @03:34AM (#26749099) Homepage

    I am very disturbed that it doesn't mention whether the "new" levels (really existing levels with slight modifications to improve play in Versus mode) and new play mode will be free for PC users. The way they specifically say that the SDK will be has me worried.

    I'm pretty sure everyone who bought the game at release was counting on major FREE updates, like those that Team Fortress 2 has received. It certainly isn't worth $45 ($50 if you didn't pre-order) in its present state, but people paid that much so they could play the existing content now and enjoy new free content later. That's definitely what I did.

    Valve is one of a handful of gaming companies that (many) players respect, and that respect drove early sales of this game. I'd hate to see them abuse it.

  • Re:Pay for update? (Score:3, Insightful)

    by Swordsmanus (921213) on Friday February 06, 2009 @12:06PM (#26753103) Homepage
    Now why would PC gamers pay for levels when they can get free, player made levels using the free SDK? What would stop players from making slight modifications to the soon-to-be released Versus campaign levels and releasing them for free? Would stopping players from doing so be worth the cost to Valve?

I'd rather just believe that it's done by little elves running around.

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