History of the Pinball Construction Set 32
Matt Barton writes "I thought you all might enjoy our article on the history of Bill Budge's Pinball Construction Set, a key progenitor to LittleBigPlanet and other games that enable users to generate their own shareable content. The article is heavily illustrated and covers the game's precedents as well as those it influenced (Bard's Tale Construction Set, Racing Destruction Set, etc.) Budge said, 'I was exposed to GUIs at Apple, and I had the pinball simulation from Raster Blaster. I saw that it would be a small step to do a construction set. This was the kind of program I liked, since there was no game to write. But it was a lot of work, since I had to implement file saving, a mini sound editor and a mini paint program.'"
wow (Score:0, Informative)
I just watched the CC episode about it of archive.org.... someone was clearly thinking the same thing (yet to rtfa though)
Play it online right now... (Score:5, Informative)
Re:Blast from the past (Score:3, Informative)
Even so, there's a certain feel that doesn't come easily (or at all) on the computer. A set of buttons can only go so far in recreating the whole experience of pinball. Still, Visual Pinball kicks stupendous amounts of ass, especially when you start building your own tables. If you built a proper VP cabinet, it just might be better than the real thing.
Get VP9 + VPINMAME (Score:4, Informative)
http://www.vpforums.org/ [vpforums.org]
http://www.pinballnirvana.com/ [pinballnirvana.com]