History of the Pinball Construction Set 32
Matt Barton writes "I thought you all might enjoy our article on the history of Bill Budge's Pinball Construction Set, a key progenitor to LittleBigPlanet and other games that enable users to generate their own shareable content. The article is heavily illustrated and covers the game's precedents as well as those it influenced (Bard's Tale Construction Set, Racing Destruction Set, etc.) Budge said, 'I was exposed to GUIs at Apple, and I had the pinball simulation from Raster Blaster. I saw that it would be a small step to do a construction set. This was the kind of program I liked, since there was no game to write. But it was a lot of work, since I had to implement file saving, a mini sound editor and a mini paint program.'"
Blast from the past (Score:3, Insightful)
I absolutely LOVED Pinball Construction Set when I was a kid. I had it on my Apple //c in probably '84 or '85 and I made so many pinball games on it.
I also loved Lode Runner for the same reason: User created levels. Too bad back then it was just me and one other friend doing the "sharing."
Good times. Good times.