The Return of Zork On ScummVM 45
KingofGnG writes "While waiting for the opening of Legends of Zork's game world, old and new adventurers can pick up the daily build of ScummVM, which, starting from March 7, added support for the MADE engine. The engine has been used by Activision to create four point-and-click adventure games from the '90s, among which is the venerable Return to Zork."
Venerable? (Score:2, Insightful)
Return to Zork is hardly a venerable game. It was a rather poor adventure game for the era, with at least one extremely counter-intuitive puzzle, as well as a error you can make very early in the game that renders it unbeatable, and gives you no clue that you've made an error when you make the mistake.
Zork: Grand Inquisitor, the third of Activision's 90s Zork games, was the lone one of that set that can be fairly called Venerable.
Re:Venerable? (Score:3, Insightful)
It's "venerable" because, despite its flaws, it's extremely memorable. I remember so much from that game, and I can't even remember what I played yesterday. There are a half-dozen scenes from that game permanently burned into my brain.
And because of that, I am totally going to fire the game up in ScummVM, suffer through some warts, but enjoy the heck out playing out the scenes that I've been remembering for years.