Ubisoft To Shut Down Shadowbane 74
tyen writes "Ubisoft has announced the shutdown of Shadowbane, the first major, fantasy role-playing MMO with true PVP (full asset destruction possible). The shutdown will take place in about two weeks, at the start of May. No official reason has been given by Ubisoft, but running an MMO for free for the past three years, with no significant improvement in market growth during that period, could play a part in the decision. There's been no response from Ubisoft yet on calls to open source the code. "
What? (Score:5, Insightful)
Re:Shadowbane was amazing (Score:3, Insightful)
Shadowbane wasn't about gold, loot or missions though there was plenty of that. It was about full on guild vs guild battles. I've never really found a MMO with quite the same experience.
while not on the fantasy side, EVE Online has the most epic-drama-fueled-PVP where conflicts between thousands of players are a regular day to day thing.
Re:Not done yet (Score:2, Insightful)
Well, the competition is failing to take away WoW's marketshare. I don't think WoW is so terribly unique that there's no way anybody could ever make a competitor that will beat it but it doesn't look like the competition has any clue how to make one.
Re:What? (Score:3, Insightful)
If you played any mmorpg's at all 6 years ago, it would have been very difficult to not hear about Shadowbane or see one of it's adds.
Besides it being a top 5 game in terms of population, there was little competition then, UO, Everquest, heck SWG wasn't even released 6 years ago. Although I never played it for any length of time, Shadowbane reviews, adds, etc were on every gaming site I frequented...not sure how you could have missed them unless you used AOL or something.
Re:Not done yet (Score:5, Insightful)
Comment removed (Score:5, Insightful)