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Eidos Announces Thief 4 102

An anonymous reader tips news that Eidos Montreal has confirmed recent speculation by announcing the development of a new Thief game. They've set up a website, but the project is still in its early stages, and details are scarce. In an interview with IncGamers, Eidos' Stéphane D'Astous said, "We're keeping our ear very close to the ground. As you may have noticed, we now have a forum up and running for Thief 4, and I said to my guys 'I really want to have a forum at the very early stages,' because I want people to have a medium with which they can express their wishes, their expectations, and what they would like and not like to happen with the next Thief. Obviously we've started work, but it's always very important for the developers to be close to the community. We're listening to these people because they are very hardcore fans, and we want to bring the Thief 4 franchise to a new level, so the challenges are huge!"
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Eidos Announces Thief 4

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  • by Yuioup ( 452151 ) * on Tuesday May 12, 2009 @04:22AM (#27919031)
    The reason why Thief 3 didn't have large open levels had to do with the memory limitation of the original xbox. It couldn't handle large levels in de Unreal Engine, so the devs had to compromise and make the levels small.

    AFAIK the xbox 360/PS3 (or whatever new machine the new thief is going to run on) can handle large levels so ...

    Y
  • by Anonymous Coward on Tuesday May 12, 2009 @04:43AM (#27919137)

    The Thief fan community has been trying to get the source to Thief 1 & 2 released for several years but with little success - as a consequence of the bankruptcy of the original developer, it has been hard to even find out who might have it let alone be in a position to release it. However, recently there has been a glimmer of hope since one developer seems to have information about it but permission is still needed, which is why a new petition has been started. We want to improve the engine and enable it to run on modern systems so please slashdot the release petition:

    http://www.petitiononline.com/ThiefSrc/ [petitiononline.com]

    Note: This is not the same petition as before but a new one. So even if you have signed the old one, please sign this too.

  • Re:Thi4f (Score:5, Informative)

    by Hogwash McFly ( 678207 ) on Tuesday May 12, 2009 @09:21AM (#27920801)

    Strangely enough... [wiktionary.org]

  • by edremy ( 36408 ) on Tuesday May 12, 2009 @09:34AM (#27920981) Journal
    You were discovered? You hurt a guard? I think you miss the entire point of the series. Discovery or using the sword for anything beyond cutting drapes to check for treasure means you are doing it wrong. If you actually kill a guard you do fail the mission- on hard mode you can't ever kill anything, and that's the only way to actually play the series.
  • by Anonymous Coward on Tuesday May 12, 2009 @12:35PM (#27923633)

    You are wrong. Thief 1 & 2 use the Dark Engine, as does System Shock 2. T3 uses a UE, which is why it lacks rope arrows and swimmable water and that's why fans have been so disappointed with it.

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