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Fallout 3 DLC Coming To the PS3, New Content Announced 71

Posted by Soulskill
from the more-like-latestation dept.
Bethesda has announced that their packs of downloadable content for Fallout 3, previously only available to Xbox 360 and PC owners, will soon be coming to the PS3. "Operation: Anchorage will be released for PS3 in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart." They also confirmed the existence of new DLC packs that will arrive on a similar time frame. Point Lockout will allow players to "explore a massive new swampland area filled with new quests and content," while Mothership Zeta lets you "experience an alien abduction first hand and find out if you're tough enough to survive."
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Fallout 3 DLC Coming To the PS3, New Content Announced

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  • Shark jump? (Score:2, Interesting)

    by Gwala (309968)

    OK, Point Lookout - great, the first three DLC were fun (albeit buggy).

    But Alien Abduction? I know Fallout has always had tongue in cheek references to Aliens but this strikes me as jumping the shark here.

    • SPOILER WARNING

      In Fallout 1 and 3 you can find an alien ship crash landed.

    • I think it might work actually. There's a reason it's there and perhaps it'll merge into a nice little sub-plot.
    • Re:Shark jump? (Score:4, Insightful)

      by meringuoid (568297) on Wednesday May 20, 2009 @06:42AM (#28023379)
      It's not something I'd want as core Fallout material - the aliens should be restricted to crash sites and cool blasters to reward dedicated explorers, and maybe the occasional super-rare random encounter for characters with a 10 in Luck. They shouldn't be central to any plot lines. But as an expansion pack? Sure, why not? Go out there and zap some little green men, that's completely in keeping with the 1950s pulp SF aesthetic. In fact in anticipation of this I think I'm going to start up a new character, and not a stealth sniper like my current one, but a heroic manly hero with high charisma and speech because he always talks the alien overlord's daughter over to his side. But... hmm... should he be called 'Buck', 'Dan', or 'Flash'?
      • Re: (Score:1, Funny)

        by Anonymous Coward

        Call him Duke!

      • Brock Brickson or Brick Brockson

        As in: "I'm Brock Brickson, Captain of the Space Service, stalwart hero, this is my second in command Trace Dirkson the guy with a lady in every spaceport, our bon-vivant ships doctor, Dr. John Clark, our appeasing scientist Dr. Neville Smythe, and our plucky space Cadet Timmy Thompson with his space monkey Buppo.

  • If I haven't beaten the game by now should I even bother with the DLCs? I've owned this since Xmas and my guy is level 8...
    • by Gwala (309968)

      I found the DLC's were entertaining - but they were really really really buggy.

      • by Zumbs (1241138)
        If you are still playing (and are on PC), you could install the unofficial Fallout 3 patch [fallout3nexus.com] - I think it comes with patches for the DLCs as well.
        • Re: (Score:1, Troll)

          by senorpoco (1396603)
          I really regret buying the xbox version for just that reason. There is a whole world of user created content that we poor foolish console users miss out on.
          • Yea, I struggled with this for a bit. But honestly, I did oblivion on the PC and found the mods just took away from my fun for the most part. It started off with horse saddle bags and ended with me using unofficial ninja weapons and a unlimited bag of holding.

            I must confess the graphics upgrades the community released were VERY good.

            • by Zumbs (1241138)
              You don't have to use the cheat mods ;-) In my latest Oblivion game I used ~70 mods. Installing Oblivion, patches, mods, utilities and getting mods to work together could take half a day, but compared to the 100s of hours of fun ahead, I felt that it was worth it. Hell, I don't think I could go back to playing it unmodded - with a better UI, overhaul mods, and gameplay mods the game just became so much more to my liking.
              • by Mozk (844858)

                Indeed, it's almost impossible to play without at least the Unofficial Oblivion Patch and some sort of levelling mod.

          • I agree, I switched back to pc gaming after a year-long detour into console (xbox360) gaming. At first I was near ecstatic, no more more upgrade treadmill, excellent interface (from MS nonetheless!!), great selection of games - and thanks to its North American origin and DX-based development you get PC-type games, not that weird Japanese crap. The reason I came back to PC gaming: FPS and console controllers - not meant to be together, despite what HALO fans say. Disconnect from the modding community. EXTREM
            • I was talking the same "exterminate the brutes" view until I changed my Zone or whatever it is from Hardcore to Casual. It is nice to play with people who don't complain about the fact that you do unbelievably stupid stuff like, "spawn 'n shit".

            • It takes time to get used to dual analog controls, and if you're a PC gamer it's going to be worse for you since you haven't developed the fine motor skills with your thumb to use the right stick effectively. Which means that you'll be frustrated and complain about how the controls suck, I've seen it before. Your best bet is to NOT play competitive multiplayer FPS's on your console but other games until you build up your right thumb skills.

              As for the players, well you can try playing at hours they won't b

    • by wjousts (1529427)
      Level 8?!? Have you actually played the game since Christmas? It's almost impossible not to level up.
      • by JimboFBX (1097277)
        Obviously I'm not playing that much. Which is my point, if I'm not even playing the main game that much should I bother with the DLC?

        I never finished GTA4 either.
  • ... something to play next year then! I don't know about anyone else, but by the time The Shivering Isles came out for Oblivion, I had OD'd on the game, so wasn't in the mood to play it. I recently picked up the Game Of The Year Edition for the PS3 in a sale, a year after stopping playing it.

    Hopefully they'll do the same thing with Fallout so I can pick up the disc sometime in late 2010 ;)

    • That happened to me. I have the PC version of oblivion and never played the expansion. However 2 days ago I picked up a used GOTY edition oblivion for the 360. I'm actually looking forward to another play though.

  • I am loving Fallout (Score:3, Informative)

    by falcon5768 (629591) <Falcon5768NO@SPAMcomcast.net> on Wednesday May 20, 2009 @07:35AM (#28023633) Journal
    Just got the game this week.... but really could they FIX the other three packs on the 360 too? The Pitt lags the freaking hell out of my trips into Downtown, almost to the point its impossible to play.
  • Ars is reporting [arstechnica.com] that the DLC will be available in two retail packs for PC and XBox, as well as a GOTY edition in October with all the DLC. Finally I'll be able to get the DLC without the ass rape of Microsoft Points.
    • from what I can tell, they are going to cost 40 dollars each, same cost as getting them from the downloader.
      • by wjousts (1529427)

        The DLC is $10 each and the two retail packages will contain two DLCs each (pack 1: Operation Anchorage and The Pitt, pack 2: Broken Steel and Point Lookout). AFAIK, there is no announced price for them, but presumably they'll be somewhere in the $20 region. Not $40 each.

        But, either way, the point is that with GfWL, the list price isn't the real price because you can't buy the exact number of points you need. Instead you have to buy more and give Microsoft and interest free loan until such time as you find

        • You can actually buy MS points in $5 increments from the Zune site. The same points are used for GfWL.

  • You know, people keep talking about bugs in this game and with the DLC. I've played dozens of hours of this game (almost as much as I played Oblivion), including the Broken Steel DLC, and I've had it freeze on me maybe two or three times in that entire time. I don't know what people are talking about, but this game and the DLC have been pretty much bug-free for me (knock wood). I have the 360 version, FYI.
    • The folks complaining about bugs are playing the PC version rather than the 360 or PS3 version which are pretty much bug free as you said.

  • Bethesda, we're still waiting for the DLC's to be released via Steam (I refuse to use GFW)!
  • I'd really like to buy the DLC's but I refuse to until they fix the crashes with the PC version. I've gone through a ridiculous amount of steps to get the game playable with only a crash to desktop roughly once an hour. Supposedly one of the major problems is DRM on the mp3's used for sounds. I ended up skipping many of the side quests and finished the main quest due to the crashes.
  • http://ps3.ign.com/articles/984/984129p1.html [ign.com]
    Some highlights:

    IGN: Is Point Lookout a reference to Point Lookout State Park in Maryland? Is that where the DLC takes place?

    Todd Howard: Yes, yes it is.

    IGN: What about for Mothership Zeta?

    Todd Howard: If you poke around Fallout 3, you can find a crashed UFO with an alien inside that is broadcasting a signal your Pip-Boy picks up. You get abducted and the whole thing takes place on a giant alien spacecraft. It's one of those classic 50's B movie type things, but with a harder edge.

    Some people are sounding the 'jump the shark' alarm on this DLC but let's wait see just how 'hard of an edge' this DLC has before we roast Bethesda.

    Of course Bethesda is full of shit for one of the answers in this interview...

    IGN: Why is it that the first three pieces of DLC are finally hitting the PS3? Was it a timed exclusivity deal, or was something else worked out?

    Todd Howard: It's mostly the workload on us. Based on our Oblivion experience, it was clear that Xbox users were much more comfortable buying content, by a wide margin. It's a lot of work to get them ready for a particular platform and now that they've been so popular, we want to get them on the PS3. And there's obviously been a lot of frustration on the part of PS3 owners, who don't feel they are getting the total Fallout 3 experience, and we don't want that to happen. We want everyone to have everything, but we still need to set priorities so we can use our development time wisely.

    IGN: Was the eventual PlayStation 3 release for the existing DLC always in the works, or was it something that came up after the fact?

    Todd Howard: We always wanted to do it, but until it actually looks like it will happen, we don't want to make promises. We've been working on it and they aren't done yet so it's going to take time for each DLC to be moved over to the PS3 and work well. As a result there will still be a month or so gap between each one once they start hitting on the PS3.

    This was the same thing with Oblivion. MS paid them for timed exclusives for add-on content or DLC. I don't know why they are lying in this interview.

    Nevertheless more Fallout 3 content to hold everyone over until the next

  • I have been playing Fallout for more than 60 hours(PS3), and I haven't finished the game yet because of all the sidequests, back when they announced the DLC, when they said that they weren't coming to the PS3, I kind of lost my interest in the game, but now that they are going to release them for the PS3, I'll continue playing the game.

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