Crysis 2 Confirmed For Multiple Platforms 61
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Soulskill
from the specifically,-roadrunner-and-blue-gene dept.
from the specifically,-roadrunner-and-blue-gene dept.
EA and Crytek teamed up for an announcement at E3, confirming that Crysis 2 was under development for the PC, PS3, and Xbox 360. Details are scarce (and the trailer is no help), but the game will use CryENGINE 3, which will be able to scale performance such that it will look good on consoles while still pushing the limits of PC graphics. Quoting:
"When asked if that sounded like a contradiction, [Crytek's Cevat Yerli] responded that you have to think of technology as a tool that can scale. He said the game's content scales to the platform it's on. 'The PC version will look better, because of the fact that the PC can do more. It will be scaling up. But on the consoles, you're competing with console games,' he said. 'The goal is to be the best looking game on PS3 [and] the best looking game on 360 in the entire market.' On the PC front, Crysis 2 will compete with the original Crysis, which still sets the bar for PC graphics."
Cool (Score:5, Funny)
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But will it run on my netbook?
Does your netbook run Crysis (1)?
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Wait (Score:5, Insightful)
Re:Wait (Score:5, Interesting)
Cevat Yerli likes to yell. This was no exception. So, take his complaints with a grain of salt. Crysis sales did not suffer from piracy, they suffered from Crysis' insane price for what basically is a techdemo with a little bit of gameplay. The times where the hype about the graphics was enough to sell a game are definitely over. Crytek didn't learn this lesson yet.
Re:Wait (Score:5, Informative)
C'mon crysis's gameplay is nowhere as bad as its detractors say it is. Its not a patch on FarCry (the original) but still its a good game. The second half shooting matrix sentinels bit was a boneheaded move though. I had tonnes of fun in the first half of crysis and most people would be of the same opinion: give us more time to play predator with hapless grunts lol.
Still, I prefer my FPSes on PC (heck insert 'demand' instead of prefers lol) and from a purely selfish perspective, boohoo, but obviously this will help their bottom line so as long as they keep making good games its all gravy. Yes I have owned many consoles, the right tool forthe right job and all that (I would much rather play action games, racing games, fighting etc.on consoles).
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If they didn't include these lame aliens, it would have been a nice game indeed. The way the enemies behave and sound is even hilarious at times. But the second half ruined everything, and proved to me that Crytek mostly cared about the tech.
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Yes if they gave us a sort of sandbox to play predator in, like FC1, then it would have been a brilliant game. They could have easily rehashed the first half and made it twice as long to boot (another tank level or two comes to mind).
No idea why they didn't leave it at that, it would have been easier to do as well (i.e. no need to create the alien models, AI, weapons and behaviour etc.).
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Then don't play the second half, it's not as if the game was particularly short. Crysis suffered from the same "second half syndrome" that Farcry did (where you fight those mutants), Halo did (where you fight those zombies), Drake's Fortune did (where you fight those mutant zombies) and happens time and again. It is a law that every outstanding game where you fight intelligent enemies needs a terrible second half whe
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I haven't tried half of those games, but in Resistance you can't even turn off the auto-aim, the enemies are both heavily scripted and incredibly dumb and the maps feel very linear (of course in almost all games progress is linear, but not all games make it feel so contrived).. it reminded me of the Unreal 1 and Halo 1 single player modes (not good at all). I don't see how anyone who has ever played stuff like Deus Ex, Half-Life/Counter-Strike/Day of Defeat/Opposing Force would consider something like R:FoM
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No FPS shooter is an island. They must compete for customer $ and customer time (time is a critical issue). So Crysis short and a bit boring with some real logic breaks. Pretty but the gameplay isn't as good as say, STALKER, Call of Duty, Half Life 2 or even Far Cry to name just a few games.
So reality versus the reviews, just check the number of public multi-player servers and the number of people playing.
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Re:Wait (Score:5, Informative)
The game is fun. Honestly, one of the better PC shooters I've played in a long while, and it has a pretty nice looking mod [Mechwarrior Living Legends] [mechlivinglegends.net] in development for it.
Crysis only falls flat on its face when it comes to:
- The AI [The biggest issue is their lack of taking cover and inability to find you when you stealth.]
- The aliens [Boring to fight compared to the north koreans]
- Wide expansive levels that you really can't go anywhere on.
At everything else, all I can do is shake my head and wonder just what the hell people are expecting a shooter to be doing.
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"Crysis only falls flat on its face when it comes to:
- The AI [The biggest issue is their lack of taking cover and inability to find you when you stealth.]
- The aliens [Boring to fight compared to the north koreans]
- Wide expansive levels that you really can't go anywhere on."
Will Crysis 2 fix these issues? Far Cry 2 still has problems too.
Does Crytek sell their game engines to other companies like id Software does?
Re:Wait (Score:5, Insightful)
Didn't we have post running several months ago, bitching about how Crytek was going under because of all the piracy? Didn't they claim that because of the "evil pirates" there would be no sequel? Maybe I am confused, my memory isn't as good as it used to be.
Turns out they don't actually lose money every time someone copies their game, and they still get money every time someone buys it.
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You are confused, as far as I can tell as a long time heavy PC game user with experience.
That is why they are bringing it to the PS3 and Xbox along with the original PC; expand the market to the heavy hitter DRM systems like consoles where it is a lot harder for your average person to pirate it unless you have your system modded. I know "yeaaa for the dead PC gaming at Slashdot", prepare for the ultra DRM machines consoles now. Say, how is that cracking of the Blu-Ray games going?
Obviously the pirate market
bespoked for each platformm, good luck (Score:1)
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Most multi-platform games are actually made with the other platforms in mind, so all the assets and engine are separate from the hardware as much as possible.
Some studios are better than others at getting the last little bit working well on each though.
P1
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While this is true, I can't count the number of times I've picked up a new game, installed it, and within 30 seconds of firing it up got slapped in the face that it not a multiplatform game but was in fact a console game ported to PC. In fact I would say most "multiplatform" games are exactly that.
One word: Controls. A good control scheme for the PC and one that works well for consoles is two totally different things and sadly most "multiplatform" games just give us PC gamers crappy console controls jerry r
User Friendly (Score:5, Funny)
"On the PC front, Crysis 2 will compete with the original Crysis, which still sets the bar for PC graphics."
Waaavy lines back to the days of UT, but substituting C2:
"Nice slide show, Stef, what is it?"
"Crysis 2"
--
BMO
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Now that you say that, here is a crazy idea: instead of making the PC faster, why not make the player slower? isn't there a drug that can slow down perception? a video game running slowly will seem like being fast under those conditions.
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Now that you say that, here is a crazy idea: instead of making the PC faster, why not make the player slower? isn't there a drug that can slow down perception? a video game running slowly will seem like being fast under those conditions.
Hmm, there's a way to beat piracy. I'd like to see how you could Bittorrent the "medication" needed to play the game.
Maybe this time (Score:3, Interesting)
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Re:Maybe this time (Score:5, Insightful)
To me what is really really irritating about all this focus on graphics is while the games have gotten prettier I swear the AI seemed better five years ago than what they use now. I picked up the Medal of Honor anniversary pack recently and just got a chance to install and play the latest one Airborne. After I had piled about a dozen Nazis up by this crate that when they hid behind it let the top of their heads stick out by a good half a foot and watched with amazement when yet ANOTHER Nazi goes to stand behind the exact same crate where all his buddies bodies were piled neatly beside I thought "Geez, can you game designers spend even a little bit of time on the AI, please?"
Look, game designers, we ain't asking for rocket scientists here, just bad guys that ain't as dumb as a stump. I personally would be happy with 2004-05 level graphics in return for some halfway decent AI. Give me a little fight, okay? And before anyone comments, yes i was playing on hard, although for most games I have stopped playing on hard and gone back to playing on regular because they just use EA style cheating to ramp up the difficulty level. You end up with bad guys that know where you are exactly even if you are hidden in the densest jungle, low level grunts that can pull off a half a mile shot with a shitty rifle, meanwhile your gun may as well be a daisy rifle for all the damage you're able to do with it.
I just hope the law of diminishing returns will kick in on the graphics soon so designers might actually start giving us a little bit of decent AI. We have these multicore CPUs which end up doing a little of nothing or epeen physics while the bad guys trip over themselves to which one can get slaughtered next by picking the shittiest cover imaginable or not noticing they just walked into the killing fields with all their buddies lying in piles. That is seriously lame game designers, and seeing as how there have been games in the past with AI that would put up a halfway decent fight (Far Cry 1 comes to mind) it isn't like it has never been done before. Please quit wasting all the development time trying to turn our PCs into slideshows with the graphics and give us at least a halfway decent AI to fight. And no, giving us multiplayer isn't the same because if I wanted to spend all my time dealing with foul mouthed teabagging asshats and campers I would be playing Halo. I like having a little story with my killing, thanks.
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Crysis 2 Confirmed For Multiple Platforms... (Score:5, Funny)
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"Crysis 2 Confirmed For Multiple Platforms " (Score:5, Funny)
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Memes (Score:5, Informative)
I wonder how many of the "but this time it will run on ...?" guys actually tried Crysis. The same with the "Vista is awful and slow and terrible" meme. How did they start? Maybe one guru posted it in his blog and everybody repeat it as a mantra? I feel curious...
BTW yes, I played Crysis with a nvidia 9600GT (I think it's now under $100) at native resolution with 'Ultra-Quality' settings, and it didn't loss any frames. And it was on Vista. And I still have to see a BSOD.
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Reminds me of an answer I overheard at a local game store a while back.
Customer: "I have the latest system running the latest processor and the latest videocard. How much memory do you recommend I add for Crysis?"
Clerk: "How ever much you got."
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And it was on Vista. And I still have to see a BSOD.
Well, if you absolutely have to see a BSOD, then I suppose Windows isn't a bad operating system to use.
(I kid, I kid...)
Multiple? (Score:2, Funny)
XBox version (Score:5, Funny)
Achievement unlocked: 10 FPS
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Multiple platforms (Score:1, Redundant)
Little mentioned is that by "multiple platforms" they mean you will NEED multiple platforms to run a single copy of it.