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PC Games (Games) Entertainment Games

Is Crowdsourcing the Next Big Thing In Game Design? 47

An anonymous reader writes "We've all heard about user-generated content for games that have fixed toolsets — but this interesting piece on Develop has got me thinking about the idea of games production being opened to a community before development finishes. A new iPhone game (Aztec Odyssey) did that with its soundtrack; could someone do it with the game's art assets? Or level design? A great comment under the story says that LittleBigPlanet would have been more interesting if it was just shipped as a toolset with no pre-built levels. I'm inclined to agree!"
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Is Crowdsourcing the Next Big Thing In Game Design?

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  • I hope not (Score:4, Interesting)

    by courseofhumanevents ( 1168415 ) on Sunday June 14, 2009 @12:38AM (#28324671)
    The problem with allowing the general public to make content for a game is that you get content the general public makes. If you really want to play in Penisworld, be my guest, but as for me, I prefer content with coherent design beyond the capabilities of Joe Nobody.

For God's sake, stop researching for a while and begin to think!

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