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Cellphones Portables (Apple) Entertainment Games Hardware

Defining an Interactive Physical MMO For the iPhone 124

already-living-in-a-virtual-world writes "On his blog, mispeled writes about a new type of game he'd like to see for the iPhone. It's interesting stuff: '... the integration of a true gaming platform with the capabilities of a phone is unique, at least for the quality of the gaming experience offered. For all intents and purposes, the iPhone is a new system. And new systems demand that new gameplay mechanics be explored. For a long time I've been a fan of the MMORPG genre, and the iPhone offers several MMO-type games, especially those in the facebook, social-networking style. However, what I've yet to see is a game that takes advantage of the iPhone's location services, the GPS-like capability of the phone. Tons of applications use it, but no games, as far as I've seen. Why not? Motion sensing is all the rage on the consoles — the Wii popularized it, but now Microsoft and Sony are jumping on the bandwagon. But the iPhone, because it's portable, offers something more. And I want those offerings taken advantage of. I want to play an MMO that knows where I am and links my physical location to a virtual location. I want to create a game that gives the planet Earth a virtual overlay, interactable via a mobile (read: the iPhone) interface.'"
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Defining an Interactive Physical MMO For the iPhone

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  • God no! (Score:5, Insightful)

    by Anonymous Coward on Tuesday June 16, 2009 @01:39AM (#28344683)

    I find this the most obscene idea you could imagine. Play a game based on where my phone tells you I'm located? Hell no. I do not want that kind of invasion of privacy at all. In fact, given the potential fo abuse, I'd prefer it to be legally banned.

    There are enough crazy people doing criminal things with the games we have. Do I want a physical location to be intrinsic to the game? Nope. Same reason I don't post any details of where I live in the games I do play, or on the message boards. Is that paranoid of me? Perhaps, but as long as the number of people who get injured and killed from conflicts with others remains non-zero, I'm going to stay that way.

    And yes, that's why I'm an anonymous coward too. Sure, I suppose somebody at Slashdot's HQ could track me down, but that risk is minimal compared to me shouting it out.

  • Re:God no! (Score:4, Insightful)

    by shird ( 566377 ) on Tuesday June 16, 2009 @01:56AM (#28344761) Homepage Journal

    Maybe lots of things. But who is suggesting your position be advertised to anyone?

    e.g it could be done geo hashing style. You download a bunch of checkpoints for your local area then play capture the flag with the help of google maps and bots running on your phone. Or you could perhaps drop some "gold" at a position but perhaps it doesn't have to be published immediately, or you may not have to actually go to that location to do it. Then these "treasure" locations could be downloaded by others without publishing your exact location. Or you could just have a 'friends' list and work with that.

    It doesn't necessarily have to involve accessing strangers current locations.

  • Re:God no! (Score:5, Insightful)

    by religious freak ( 1005821 ) on Tuesday June 16, 2009 @02:17AM (#28344851)

    I'd prefer it to be legally banned

    Whoa there cowboy, while you and I prefer to not be involved in these things, that certainly doesn't give us the right to prevent anyone else from doing what they want to do, let alone allow government to get involved which games people play.

  • Re:God no! (Score:3, Insightful)

    by Zerth ( 26112 ) on Tuesday June 16, 2009 @02:29AM (#28344905)

    That'll work until the first time somebody tries to take a shortcut across private/government property and gets shot.

    Oh, but they had disclaimers "stay on public roads". Nope, that won't fly. First time some teenager gets run over trying to make the Kessel run in 15 blocks by running across 4th street against the lights, the news will be all over it: Game encourages our children to run over ordnance field when GPS is off by 15 meters.

    See XKCD's geo-hashing game for the pitfalls they've already found without the added encouragement of levels or gold coins.

  • Re:God no! (Score:3, Insightful)

    by vlm ( 69642 ) on Tuesday June 16, 2009 @09:19AM (#28346705)

    The problem with the game really though was you were expected to say travel 5 miles to progress the adventure in the game.

    Some call that exercise, not a "problem". I'm just saying your happiness is based on your preconceived expectations... I have a semi-long distance runner friend whom gets bored on long runs... Your "problem" would be his "solution".

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