Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
First Person Shooters (Games) Entertainment Games

Team Fortress 2 SDK Update Includes Source Files For 10 Maps 52

Valve recently announced on the Team Fortress 2 blog that they are releasing the source files to 10 of the game's maps, making it much easier for fans to customize them. They also said they'd be releasing more source files for maps and models in the future. "Here's the list of maps that are included in the update: Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro. For the beginner map makers out there, we hope this gives you an easier entry point by allowing you to alter or edit an existing map, as opposed to being forced to start from scratch. ... We also hope that it'll reduce the amount of confusion around the game logic and entity setup required for the various TF game modes."
This discussion has been archived. No new comments can be posted.

Team Fortress 2 SDK Update Includes Source Files For 10 Maps

Comments Filter:
  • by Canazza ( 1428553 ) on Wednesday June 17, 2009 @06:09AM (#28359353)

    There are multiple reasons for not getting things on the X-box

    1) Valve like giving things away for free. MS don't. There is a limit to what MS constitutes as a 'patch' and what is DLC. MS practically force DLC to be pay-for (I think devs get 1 or 2 free DLC's)
    2) X-box is a horrible environment for running the Hammer Editor (what is used to make Source Maps) - hell, it's quite clumsy on the PC (It's by no means the worst, but for my money UnrealED was always the easiest to use) They would have to develop a version that works using Console controls
    3) The sources for maps are also Huge. Downloading/storing them on your XBox where they're just going to sit and take up space that could be used for something decent is just silly.

  • by FOOSE ( 37241 ) on Wednesday June 17, 2009 @08:18AM (#28360059)

    http://www.tf2.com/post.php?id=2394 [tf2.com]

    "The XBox 360 update is still being worked on. If you're wondering what's taking so long, since the content is "done" on the PC already, it's mostly been around fitting it all onto the XBox. The original version of TF2 in the Orange Box was very close to the XBox's memory limit, and all the additional TF2 content we've produced has pushed well beyond it."

  • by Dan667 ( 564390 ) on Wednesday June 17, 2009 @12:04PM (#28362443)
    Right tool for the job is a PC for playing games too.

Intel CPUs are not defective, they just act that way. -- Henry Spencer

Working...