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Cellphones Portables (Games) Apple Games

iPhone Shakes Up the Video Game Industry 325

Hugh Pickens writes "Troy Wolverton writes in the Mercury News that in less than a year, the iPhone has become a significant game platform, but its bigger impact could be to help change the way the game industry does business. 'It's got everything you need to be a game changer,' said Neil Young, co-founder and CEO of ngmoco, which develops games solely for the iPhone. With a year under its belt and an installed base of iPhone and iPod Touch owners at around forty million, the iPhone/iPod Touch platform has eclipsed next-gen console penetration numbers and started to catch up to the worldwide penetration of both Sony's (50 million) and Nintendo's (100 million) devices. Wolverton writes that not only is the iPhone one of the first widely successful gaming platforms in which games are completely digitally distributed, but on the iPhone, consumers can find more games updated more often, and at a cheaper cost per game than what they'd find on a typical dedicated game console. While an ordinary top-of-the-line game for Microsoft's Xbox 360 sells for about $60, and one for Nintendo's DS about $30, a top-of-the-line iPhone game typically sells for no more than $10. With traditional games, developers might wait a year or two between major releases; ngmoco is planning on releasing new versions of its games for the iPhone every four to five months. 'You have to think differently,' says Young. 'It's redefining what it means to be a publisher in this world.'"
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iPhone Shakes Up the Video Game Industry

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  • by eldavojohn ( 898314 ) * <eldavojohn@noSpAM.gmail.com> on Wednesday June 17, 2009 @12:32PM (#28362791) Journal

    'It's got everything you need to be a game changer,' said Neil Young

    Young went on to say that the iPhone "keeps him searching for a game of gold" and went on to speak of the coming mobile console war:

    There's fanboi lines bein' drawn
    A-nobody's right if everybody's wrong
    Young people spendin' their dimes
    A-iPhone sales leavin' others far behind

  • Slashdot (Score:5, Funny)

    by Spatial ( 1235392 ) on Wednesday June 17, 2009 @12:37PM (#28362845)
    The only place where you can measure the rate of iPhone stories in hertz and get an integer.
  • by Anonymous Coward on Wednesday June 17, 2009 @12:42PM (#28362909)
    tl;dr
  • Yeah Right! (Score:1, Funny)

    by Anonymous Coward on Wednesday June 17, 2009 @12:46PM (#28362965)

    comparing iPhone games to PS3 or XBox360 games is like comparing a gnat to a pterodactyl. Yes they both fly, but one is a beast while the other is a nuisance. This article holds no merit.

  • Re:Slashdot (Score:4, Funny)

    by edittard ( 805475 ) on Wednesday June 17, 2009 @12:51PM (#28363025)
    <pedant mode> Zero is an integer </>
  • by zmollusc ( 763634 ) on Wednesday June 17, 2009 @12:51PM (#28363033)

    While I applaud the growing market for games of the complexity and graphic resolution of twenty years ago, I am holding off from buying an iPhone until someone develops an app which monitors the motion sensors and battery level and bills me every time i charge up the phone or take it out of my pocket, and maybe it could bill me every time I change from one cell reception area to the next.

  • Re:Slashdot (Score:5, Funny)

    by shentino ( 1139071 ) <shentino@gmail.com> on Wednesday June 17, 2009 @12:57PM (#28363113)
    <mode type="pedant">you suck at xml</mode>
  • by Anonymous Coward on Wednesday June 17, 2009 @01:00PM (#28363153)

    Put WoW on an iPhone and society may collapse.

  • by vertinox ( 846076 ) on Wednesday June 17, 2009 @01:04PM (#28363199)

    I don't own any of these devices, but how do these games compare? Is a top-of-the-line iPhone game as cool or complex as a top-of-the-line DS game? Isn't it a different kind of game -- certainly a different game experience?

    I played Cooking Mama lite on the iPhone and couldn't really tell a difference between it and the DS version. Same for the "My Little Pony" ports.

    What? Why is everyone looking at me?

  • Re:Slashdot (Score:5, Funny)

    by sexconker ( 1179573 ) on Wednesday June 17, 2009 @01:19PM (#28363385)

    Pay no charges to messenger. For quick service, reply by bearer.

    Name of Addressee: shentino
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    URGENT: DELIVER WITHOUT DELAY

    Receiver's number: 1139071
    Date: June 17th, 2009
    Time Filed: 10:19 A.M.
    Check: WORD COUNT, SYMBOLS

    Sending Station: Slashdot.org, 216.34.181.45
    This is a full-rate telepost. The filing time is STANDARD TIME in point of origin.

    TELEPOST
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    MESSAGE GOES HERE. BE BRIEF.

    Nobody said it was XML STOP If you're going to be a pedant, make sure you're right STOP Moron END

    sexconker

    ----
    The poster will appreciate suggestions from its readers regarding this post.

  • by peter303 ( 12292 ) on Wednesday June 17, 2009 @01:29PM (#28363511)
    The only complain I have about iPhone games is the big guy who sat in the middle seat on the plane and excitedly played one of those tilt-sensitive race car games all flight. I was elbowed a thousand times. Other than that iPhone games are pretty neat.
  • by haystor ( 102186 ) on Wednesday June 17, 2009 @01:35PM (#28363605)

    Some people must relieve the boredom of being in their own presence.

  • Re:Slashdot (Score:3, Funny)

    by Golias ( 176380 ) on Wednesday June 17, 2009 @02:52PM (#28364603)

    Please, for fuck's sake STOP Just let this thread END

  • by rho ( 6063 ) on Wednesday June 17, 2009 @02:52PM (#28364605) Journal

    You talk about people needing to work on their attention span, but what they really need to do is work on their patience , which you didn't remotely cover when playing advocate in this argument here.

    One man's patience is another man's wasted time.

    For one, why am I standing in line? Lines usually indicate a lack of planning on the part of the line-maker. There's not much in this world that actually requires a line except to provide a terrible job for the otherwise unemployable. So already my time is being poorly utilized. Two, of what benefit is there to staring at the back of the head of the person in front of you? Here "patience" is a word that means "can't think of any better way to spend your time and is therefore satisfied by the mere act of breathing". Three, to ward off the usual rebuttal, I have little to no interest in chatting with the people around me. Most people are stupid, crazy, or some combination of both. For them, having a chance to talk to me, a genius, is an unexpected joy in their mean, puny lives. For me it is an unbearable hardship, as I'm regaled with dubious tales about their last hunting trip or some damn thing.

    Now I agree that somebody who requires a video game to divert their attention is probably also witless, but at least they're quiet and don't talk to me. However, using an iPhone (or iPod Touch) to read Proust while I'm in line is one of the few ways I can endure close quarters with the proles, ever since they banned quarterstaff duels at First National. I'll stick the earbuds in as well, even if I'm not listening to music, so I have an excuse to ignore conversation starters like, "You know that Obama isn't actually a US citizen, right?"

  • by lgw ( 121541 ) on Wednesday June 17, 2009 @03:47PM (#28365337) Journal

    If I were Nintendo, I'd be tired of all the "wee" jokes by now. They should name their iPhone-fighter the "Portable Nintendo Entertainment System" to avoid any such innuendo!

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