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Games Entertainment

Battlefield Heroes Goes Into Open Beta 43

EA Digital Illusions CE has quietly opened up the beta of Battlefield Heroes, their long-delayed, free-to-play shooter. After gradually scaling up the number of players in the closed beta, they've now made the game available to everyone and lifted the NDA. EA has not yet mentioned this in an official announcement, probably hoping to keep their servers from being overwhelmed. The game's website is now accepting signups. IGN ran a hands-on preview of Battlefield Heroes back in April.
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Battlefield Heroes Goes Into Open Beta

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  • Pretty different (Score:5, Insightful)

    by vecctor ( 935163 ) on Friday June 26, 2009 @09:19AM (#28480905)

    I didn't play Battlefield Heroes for more than 30 minutes, so someone can come in here and correct me, but aside from the "first impression" looks the games are completely different.

    BH plays in third-person, on large battlefield-style maps (capture points, tickets, etc) with a few slightly different classes that branch out more with additional unlocks - the unlock system being a very large component of the game in general. There are also vehicles on some maps.

    TF2 plays in first-person on maps with various objectives (some staged objective, some escort, some CTF, etc) with many classes that are very different and have some very specific interplay between them. There is an unlock system but it is fairly minimal.

    One could go into a lot more specifics, but that is the short version.

  • by WiglyWorm ( 1139035 ) on Friday June 26, 2009 @09:19AM (#28480919) Homepage
    I saw some posts above citing lack of speed as a detracting factor in this game. I would like to disagree, and here's why: The passenger vehicle elements are there, and proper strategy might dictate riding a jeep back and forth from spawn point to objective (and to strategic flanking points near the objective), ferrying people much more quickly than they could ordinarily move. The massive scale of the maps coupled with the slow movement allows for a much larger tactical and strategic scope while the comedic elements and differing character abilities still allow for intense gun fights when you do get where you're going.

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