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PC Games (Games) Entertainment Games

Spore Patch Nearly Lets Creatures Into Other Games 60

Dalambertian writes "The release of Spore's Patch 5 lets players export their creatures (and soon vehicles and buildings) in Collada format. This includes textures, bump mapping, and rigging for animation. Maxis developer Ocean Quigley recently posted a nice tutorial for getting said creatures into Maya, and other 3D packages are soon to follow. This could have a huge impact on the games industry, and the indie games scene in particular. Unfortunately, if the patch falls under the usual EULA, then any legitimate use of the art assets outside of the Spore community becomes impossible. EA is apparently just teasing us with its taste-but-don't-swallow policy, and at present it's not clear whether the genius that came out of Spore's development will ever truly be accessible to the game dev community."
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Spore Patch Nearly Lets Creatures Into Other Games

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  • by CrazyJim1 ( 809850 ) * on Friday July 24, 2009 @11:22PM (#28815843) Journal
    I'm a programmer and not an artist. I wrote a 3d fighting online game that is fun, but has no art other than boxed meshes that form a fighter(www.roamingdragon.com). I abandoned it because I was like,"I have no money. How could I possibly attract artists to make models and levels for me? I'm not going to do it myself because I have no skills as an artist or model creator.". If someone could explain to me how I can get someone to make me models that would look like Tekken or Virtual Fighter characters, I'll jump back on the horse and finish my game. It only has about 3 more months of work(all I need to do is add moves through my animation maker), and I have spent on and off for 6 years making it.
  • Can they do that? (Score:2, Interesting)

    by dln385 ( 1451209 ) on Friday July 24, 2009 @11:57PM (#28816001)

    If I write a document in Microsoft Word, does Microsoft own my paper? If I use Photoshop, does Adobe own my image? If I Auto-Tune my song, does Antares own it?

    I thought there was a law that prevented the makers of the tool from grabbing the rights to its user's creations.

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