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First Person Shooters (Games) Graphics Software Entertainment Games

From Doom To Dunia — the History of 3D Engines 117

Posted by Soulskill
from the looking-forward-to-tech-5 dept.
notthatwillsmith writes "It's difficult to think of a single category of application that's driven the pace of desktop hardware development further and faster than first-person shooters. Maximum PC examined the evolution of FPS engines, looking back at the key technologies that brought games from the early sprite-based days of Doom to the fully 3D-rendered African Savannah as rendered by Far Cry 2's Dunia engine. It's truly amazing how far the state of the art has moved in the last 16 years."
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From Doom To Dunia — the History of 3D Engines

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I've never been canoeing before, but I imagine there must be just a few simple heuristics you have to remember... Yes, don't fall out, and don't hit rocks.

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