Building the Sports MMO Genre 52
Kheldon writes to point out an interview with David Chang of GamesCampus about the up-and-coming sports MMO genre. He also talks about their efforts to bring older demographics into gaming. Quoting:
"One of the things about the baseball game in particular that's so great is that there is a leveling component, not just to the team, but also to players. So you're exactly right in terms of the persistence. We want people to not just play a baseball game, but ... to grow their team and their players over time. So, there are things where if you win a game, that's how you gain experience points. If you win against a higher level opponent, you get more experience points; if you bottom feed and you take advantage of lower-level players, you don't get as much, and so on. There are a lot of MMO-type concepts in the game. If you're talking about individual players, if you hit a lot of homeruns, or if you steal a lot of bases, your power or your stealing stat will increase over each season."
Massively multiplayer baseball? (Score:3, Interesting)
That might actually be fun to watch.
Still holding out for massively multiplayer Calvinball, though.
there is also the team management side with player (Score:3, Interesting)
there is also the team management side with players trades and a lot of other non physical parts.
Take a look at NBA 2k9 5v5 (Score:4, Interesting)
http://nba-tube.com/nba-2k9-online-5v5-teamup-lakers-vs-rockets-4th-quarter/ [nba-tube.com]
I think you can see, it looks and feels like a real game on tv. I think if you made Football 11 v 11 - people would sign on and play OG. I really do. I would play Madden online 11 v 11 and just work on being the best pass rusher in the game. I think online sports, where all the players are played by real people is the "next big thing" in gaming. In Football, there could even be a slot for coach, and that person gets to pick the play called. Then you could have 12 v 12. Real flamewars between Coach and QB's who go off script. I think it would be extremely popular, although some selfish people would refuse to play unless they could QB, that's how it is in real life too. It's whatever works.
Gabe on Tiger (Score:3, Interesting)
Gabe at Penny Arcade complained about [penny-arcade.com] the latest Tiger Woods game, because of the idea of leveling. Leveling causes the game to be more about time spent than it is about skill.