First Age of Conan Expansion On the Way 47
Funcom announced today that they are working on the first expansion to Age of Conan, titled Rise of the Godslayer. In addition to high-level content, it contains new objectives for lower levels as well, in an effort to fill out the leveling process. It also introduces new factions that are at war with each other: "Faction gameplay plays a large role in Rise of the Godslayer, presenting the player with choices that earn them both allies and enemies in Khitai. Through questing and adventure players can advance through faction ranks, rewarding them with treasures such as epic new armor and weapons. Players can choose to continue their adventures with existing characters, acquiring new combat abilities and spells through a robust alternate advancement system, or start over again as a Khitan — an all-new culture." A brief trailer has been posted, and Eurogamer has a more detailed preview of the new content.
Re:Ah, yes... (Score:5, Interesting)
Actually the worst flaw that I heard of was them tying the combat system directly in with the animation system, so that (for instance) female players did lower DPS because their swing speed was slower, and combat mechanics changed whenever the art team adjusted a model. The lead designer at Interzone quit for that reason, I remember him complaining about it.
Re:Ah, yes... (Score:3, Interesting)
Severely off topic, but if they bounce on a real woman, she's wearing the fucking wrong bra or none at all and will carry her bits around her knees very shortly. Personally, for this reason, I prefer them not to bounce all that much ;).
Sorry, tried the two weeks and the game is still (Score:3, Interesting)
Well, it is crap. What I think was most shocking about the game is that in the end, it simply ain't fun.
Or at least it ain't to people brought up on UO, EQ, SWG, LOTRO, WOW etc.
There is no tactics, no roles. Everyone does DPS, just a bit differently, but there is no saving the day with using the right skill at the right time.
It is one giant hack&slash. It appeals to people who like the korean MMO's. The most basic error introduced were the super-elites. Enemies that took ages to get down, even in a group and you had to wade throught the most boring dungeons since I had my hands on a Doom editor.
I know a lot of people who played the game, tried it in the new trial and spend more time downloading then playing.
Sadly, AoC is just to shallow for anyone who does not think hitten 4 buttons instead of 1 is an amazing new form of playing.