Aion Open Beta Starts September 6th 147
NCSoft announced today that the open beta for upcoming fantasy MMO Aion will begin on September 6th, extending through to the 13th. The client is available now. The game launches on September 22nd in the US, with a two-day head-start given to players who pre-order. NCSoft has also said they'll be showing off Aion in more detail at the Penny Arcade Expo, expanding on the information they provided at Gamescom (video).
Rootkits for everyone! (Score:5, Informative)
Re:Who cares? (Score:4, Informative)
Yeah, pretty much. I wasn't impressed and cancelled my order. Blizzard doesn't have much to worry about here. It gets really good when you get into the forced PvP part. Once people learned that, every single person in my WoW guild who had been interested decided not to bother.
It seems that being ganked isn't exactly a feature people look for in games.
Re:Rootkits for everyone! (Score:5, Informative)
Re:$50 + Pay 2 Play = No thanks! (Score:4, Informative)
Re:Gameplay beyond level 20: Unfair ganking. (Score:2, Informative)
Re:Where's the download for Mac? (Score:3, Informative)
Looks like you'll have to stand in line with the other 5 people wanting the Mac download.
Re:Gameplay beyond level 20: Unfair ganking. (Score:3, Informative)
Actually its entirely true. Someone beat me to the Warcraftrealms stats.
So, I've got that. I've also got the server count, showing more PvE/RP (129) servers then PvP/RP-PvP ones (112). And on top of that, the average population is higher on the PvE side (3.9 million to 2.5). More PvP servers run at low population then PvE servers do.
Now, what have you got to disprove it?
It's a fundamental reality - more people dislike being ganked then like ganking. Which makes sense, really. There's nothing very cool about one shotting someone who can't fight back unless you're some kind of reject that is terrible at the game and thus can't beat players your own level. ... so to quote you, proof or retraction. :P