BioWare On Building a Community For Dragon Age 34
Ray Muzyka, co-founder of BioWare, sat down with Gamasutra to discuss upcoming RPG Dragon Age: Origins, as well as some of the features they're working on for release alongside the game. In particular, they are interested in building a framework for players to show off their characters and share stories about the gameplay they encounter.
"We're creating a community site that's going to enable the fans to get revved up about what each other is doing. They're showing their choices and consequences to friends. Even though it's single-player, you can still reveal those choices to each other and have fun doing it. It enables some of that stuff that occurs anecdotally amongst friends at the water cooler: 'Hey, did you play this yet? Did you go this way?' 'No, I didn't run into that. I did it this way.' 'Really? I didn't run into that at all!' You can meet people who are across the world and enable them to see those kinds of things, too, which I think will lead to a lot of fun discussion and collaboration in the community."
Really, the gamers want this? (Score:3, Insightful)
The community is mature enough to create their own sites, and these sites are usually much better and useful then the sites provided by the companies creating and publishing games. Just look at Wikia gaming [wikia.com], Strategywiki [strategywiki.org], and so on.
Re:BioWare - Downhill Since BG 1&2 (Score:2, Insightful)
Bioware continues to release really solid games.
Re:BioWare - Downhill Since BG 1&2 (Score:3, Insightful)
Star Wars: Knights of the Old Republic was perfect.
Jade Empire was amazing.
Mass Effect was fun, for a RPG/FPS.
There, fixed it for you...
You say KotOR was ok? and it won like 30-40 Game of the year awards? are you sure we are talking about the same game?
And while Jade Empire was not perfect, it was still extremely fun(from the guy who is playing it for a third time...)