New 2D, HD Sonic Game Coming In 2010 123
Anonymouse writes "Sonic the Hedgehog is going back to his roots, but with a fresh coat of HD paint. 'An all-new 2D side-scrolling High Definition Sonic game is coming with a 2010 release date, according to a new teaser trailer from Sega.' Sega's Ken Ballough had this to say: 'Old-school Sonic fans have long asked to see Sonic return to a more 2D style of gameplay. Many liked the daytime stages in Unleashed but wanted to see a game that plays purely similar to the early games of the Genesis. Project Needlemouse is that critical first step that brings Sonic back to his 2D roots.'"
Re:A list of what not to include (Score:3, Informative)
I think you are underestimating the ability of game companies to screw something simple up
This isn't going to happen (Score:1, Informative)
from http://www.needlemouse.com/
You've found our Needlemouse project! Congratulations!
You may think you're looking at a sample of the upcoming Sega game, which according to recent speculation is called Project Needlemouse. What you've stumbled on is actually a fan-created game that weâ(TM)ve been calling Needlemouse: The Emerald Hills since we began working on it a few months ago.
oh well.
Re:This isn't going to happen (Score:3, Informative)
Yesterday we were all freaking out over the announcement of Project Needlemouse, a codenamed game that promised to be a brand new 2D Sonic the Hedgehog due for release in 2010. Don't worry, the game itself and the trailer we posted is genuine. However, a Project Needlemouse site featuring Green Hill-esque artwork has been confirmed as false.
Re:Finally... (Score:3, Informative)
http://www.sega-16.com/feature_page.php?id=38&title=Cart-Swapping%20Tricks:%20Cheating%20at%20Your%20Own%20Risk [sega-16.com]
i seen they do that trick with rambo III once, but never performed it myself.
Re:Finally... (Score:3, Informative)
Sonic 3D Cheats menu: B,A, Right,Right, A, C, Up, Down Down, A (It spells Barracuda) one of the more memorable cheats :)
Re:Nice! (Score:3, Informative)
The Sonic Team was showing off too much in Sonic Adventure. You had limited control over the camera, and it would zip around all over the place on its own. An unpredictable camera is horrible, no matter how much work went into the AI to predict what the player wants to see.
The proper way to use the camera for any high-paced 3D game is a fixed viewpoint, so when controlling the character, you don't fight with the camera. It's not a visibility issue, it's a control issue, so smarter camera AI isn't going to help. The camera needs to be dumber and not move around unexpectedly.
Of course, that doesn't look as cool, which is why they keep screwing it up. Sticking with 3D graphics is fine for this kind of game, so long as the camera stays in 2D!
Re:Let me guess (Score:2, Informative)
I could beat the original Super Mario Bros. in about 30 minutes, while others can apparently do it in about 5 minutes. I'd still buy a good remake or reworking of the game for $40-50 (ie New Super Mario Bros. on the Wii), because I still enjoyed the game after beating it several times.
That being said, I don't take much risk when it comes to games at $60. $50 is pretty much the upper limit of my willingness to assume any level of risk,and even then it's stretching things, since I can usually find games I know I'll enjoy cheaper than that.
The time I would like a game to take to complete depends entirely on the game, though. Platformers and side-scrolling (or top-down) shooters I can usually accept at a pretty low play time because they're often repayable and entertaining (both of which have been noticeably absent from their 3D brethren). That being said, I expect the developers to spend the time they otherwise would have spent on content development tweaking the gameplay. If they crank out the content and dump the game on the masses and it has no polish, it deserves to be in the bargain bin with the rest of the $5-20 games, or sitting on the download services.