Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
Censorship Games

Left 4 Dead 2 Banned In Australia 215

An anonymous reader writes "According to Australia's Office of Film and Literature Classification, Left 4 Dead 2's content exceeds that allowable for an MA15+ rating. Any such game is rated as Refused Classification, effectively banning it. From the report: 'The game contains realistic, frenetic, and unrelenting violence which is inflicted upon "the Infected" who are living humans infected with a rabies-like virus that causes them to act violently. The player can choose from a variety of weapons including pistols, shotguns, machine guns, and sniper rifles. However, it is the use of the "melee" weapons such as the crowbar, axe, chainsaw and Samurai sword which inflict the most damage. These close-in attacks cause copious amounts of blood spray and splatter, decapitations and limb dismemberment as well as locational damage where contact is made to the enemy which may reveal skeletal bits and gore.'"
This discussion has been archived. No new comments can be posted.

Left 4 Dead 2 Banned In Australia

Comments Filter:
  • yarr (Score:1, Interesting)

    by Anonymous Coward on Friday September 18, 2009 @12:38AM (#29462551)

    well now i'll have to pirate it, hope whatever legal farm is responsible for game piracy sues the government.

  • Heh (Score:4, Interesting)

    by ShooterNeo ( 555040 ) on Friday September 18, 2009 @12:38AM (#29462555)

    " These close-in attacks cause copious amounts of blood spray and splatter, decapitations and limb dismemberment as well as locational damage where contact is made to the enemy which may reveal skeletal bits and gore."

    Sounds like a pretty convincing advertisement for the game! Darn astroturfers....

    Seriously, the game is sold on Steam. Will steam sell you the game and let you play online if you have an australian IP address? Do they have to block you from purchasing it or not?

  • by boxxertrumps ( 1124859 ) on Friday September 18, 2009 @01:02AM (#29462685)

    The game that was so good it was banned in Australia.

  • here's an idea (Score:5, Interesting)

    by SEAL ( 88488 ) on Friday September 18, 2009 @01:32AM (#29462849)

    Valve's Zombie shooter has been refused classification, which means it can't be made commercially available in the country.

    Valve should thumb their nose at Australia's rating board and make the game freely available there.

  • Re:And... (Score:1, Interesting)

    by Anonymous Coward on Friday September 18, 2009 @01:34AM (#29462855)

    I'm not aware of any research showing that either adversely affects adult behavior when viewed as an adult.

    If you ever have any doubt, just look at how radio and TV have affected American politics. Alternatives to the ruling party don't have a chance.

  • Re:And... (Score:3, Interesting)

    by Quothz ( 683368 ) on Friday September 18, 2009 @02:10AM (#29463009) Journal

    Not disagreeing with anything you said but this is clearly not a game for kids, and is not marketed as such.

    Hm? Of course not. I disagree with the ban. I just object to analogizing the impact of film and video games - they're different media that stimulate different parts of the brain. They are different and should be treated differently: Specifically, age limitations based on content should probably be slightly lower with film than games.

    As I said, I'm not aware of any negative impact on adults, and even if there were I dislike the notion that the government should protect us from it. There's a long slippery slope there, and the bottom isn't pretty - it ends with the government criminalizing caffeine, loud voices, and anything colored bright red.

    I've no problem with age-restricting the purchase of games, with a reasonable upper limit. But I wouldn't support an outright ban even on a game in which you played a rapist pedophile on an rampage through a nursery school with a rusty letter opener.

  • by Anubis IV ( 1279820 ) on Friday September 18, 2009 @03:27AM (#29463389)
    ...that the first L4D was rather gory and that L4D2 is doubtless gorier still. Even so, I have difficulty understanding the "gore is gore, regardless of the context" type of thinking that seems to be going on here. Just as the treatment of gore in Saving Private Ryan is vastly different than the treatment of gore in <insert the latest rated R, B-quality film here>, I'd hold that some games treat gore very differently than others. Some games are simply designed to glorify gore and the act of murdering. Others have gore, but it isn't the point.

    I mean, take Manhunt 2. From what I saw of it, it was basically built from the ground up to glorify murdering people in order to create controversy so that it could sell a few more copies. Regardless of whether it actually crossed lines, I think the point was that they were trying to get as close to the line as possible. I don't see worth in that.

    But if you look at the treatment of gore in L4D, it's obvious that while it definitely contributes to the gameplay (i.e. the game would feel very different without the gore), it isn't the point of the game. You wouldn't stop in the middle of a zombie swarm to call a friend over so that you could show him how blowing off a zombie's leg might have X effect. What you would show someone is the strategy for surviving that swarm though. I mean, sure, occasionally something particularly gory and satisfying happens, and everyone goes, "whoa, did you see that?" (at least, when you first start playing), but that's not really the point of the game; people don't go seeking out those moments. Instead, they just happen incidentally, which is in stark contrast to the earlier-mentioned game.

    Anyway, I've rambled enough. Long story short, Australia is really backwards in some things, and I feel sorry for the friends I have from down under, and not just for this stupidity.
  • Re:Heh (Score:2, Interesting)

    by laederkeps ( 976361 ) on Friday September 18, 2009 @03:34AM (#29463431) Homepage
    I was under the impression that "Refused rating, effectively banning the game" simply meant what the U.S. sees as the walmart effect - unrated games aren't sold by popular stores.
    Is it actually illegal in Australia to sell a game which is unrated? That seems a bit excessive to me.
  • Re:yarr (Score:1, Interesting)

    by Anonymous Coward on Friday September 18, 2009 @06:35AM (#29464265)
    I was pretty devo when the OFLC permanently enabled the Duke3D parental lock on its Australian release. Until a mate of mine with net access and cd burner (quite a luxury at the time) scored the 'american' version and sold it to half my school at $5 per disc. Nearly everyone was a winner. My mate made a killing, the 'christian ethos' of my school copped another hit, and I got to play the most kick arse game ever made. The only loser was 3dRealms. At the time I clearly promised to myself if they ever made a sequal i'd buy 2 copies to make up for not paying the first time round. Oh how life twists and turns.
  • Re:Heh (Score:4, Interesting)

    by anomnomnomymous ( 1321267 ) on Friday September 18, 2009 @08:09AM (#29464789)
    Steam can disable certain games from being sold in your country, or only let you download the censored version (as is being done with the German version of L4D). The weird thing is that there is a way around that: If someone from another country buys the game for you (and gives it as a gift to your account), it will only have the restrictions for the country it's bought in. I've bought L4D for someone in Germany, and they can now enjoy the full experience (as it should be anyways...)
  • by Lord Pillage ( 815466 ) on Friday September 18, 2009 @08:39AM (#29465011)

    ...the 18+ rating would not deter game developers and 18+ games would proliferate.

    I'd have to disagree. I'm sure there are many game developers who actually enjoy making content that is not necessarily violent or objectionable. Developers don't have to make gory content just because they can.

"Ninety percent of baseball is half mental." -- Yogi Berra

Working...