OnLive CEO Provides Details On Cloud Gaming 136
eldavojohn writes "OnLive is a new cloud gaming service that is in beta testing. While it might sound like nothing more than corporate buzzwords creeping over into the gaming world, a new video reveals how the CEO claims his service will work. Perlman explains OnLive's solution to the video game compression problem and talks about the '80 ms latency budget.' It's pretty interesting to listen to him figure out this budget and where the 'costs' come from. (Video only.) Now, this all hinges on the 'microconsole,' which — as he reveals at the beginning of the video — is so cheap they plan to give it away. We may also see it incorporated with TVs and other electronic devices. He goes on to talk about perceptual science and dealing with packet irregularities on the internet."
Don't do it man! (Score:4, Funny)
Gaming on Weed might sounds like fun with all them clouds but the reality is you'll wake up in your mid 30s, broke, with no life and wish you hadn't. Besides everyone knows your reaction time is better when you're sober.
Re:Oh yes (Score:5, Funny)
the dot-com bubble called. They want their failed business strategy back. Subsidise the hardware, sure, but don't give it away.
My mobile phone company must be crying into their balance sheet.
Re:Oh yes (Score:5, Funny)