Command & Conquer MMO a Possibility? 159
TheProphet92 sends along a speculative piece about the future of EA's popular RTS franchise, writing:
"EA's real-time strategy games don't have the luxury of extensive funding the way some other franchises do. EA has been milking their game engines for all they're worth and then some. They have been using various versions of the 'Sage' engine for the past half-dozen or so RTS games, and they need money to make a new one. Perhaps an MMO is the way to go for EA, using none other than their famous Command & Conquer franchise."
Re:donotwant (Score:4, Insightful)
Warcraft managed to get RTS -> MMO RPG transition just fine, and it is not surprising.
RTS tradition creates rich lore (past conflicts and battles, locations and settings - each map can equal to explorable area, iconic bad and good guys, enough rectcons to give lorephile hardon) and identifiable image (there is reason why wow town building designs are pretty much directly takes from its RTS roots.). MMO gameplay already has standardized features, so that is nobrainer too.
This is silly. (Score:5, Insightful)
Better Option (Score:4, Insightful)
Tiberium Farming (Score:5, Insightful)
Uggg (Score:4, Insightful)
If this was being done by the guys of the old Westwood, then I'd say go for it. Because you know if those guys did it, it would be awesome. But EA has done nothing but destroy the C&C franchise, so I don't really want to see them try this.
On the other hand, it would be extremely interesting to see how they would pull off something like that. If done well it could be very good. But it's EA, they don't do anything well.
Re:The problem is EA (Score:3, Insightful)
It's worse than that. EA actually has a long history with MMOs. You may not realize it, because none of except the original Ultima Online survived. Ultima Online 2 (and UO X). The Sims Online. BattleTech 3025. Earth & Beyond. Motor City Online. And others.
Re:Hmm (Score:4, Insightful)
Remember that C&C is based upon the engine created for the game Dune II. If you want an MMO based upon the style of game, go after Dune! It's a hugely rich history, with larger than life chracaters, epic battles, and vast spaces. Remember that the collection of Tiberium was originally the collection of the Spice, Melange, upon which the whole Universe runs on...it allows the Navigators to fold space, and Paul Atreides, aka Muad'Dib, later to see the future. That could be a whole lot of fun! About the only Universe richer than the Dune is Star Wars, which, of course, borrowed from Dune in the first place.
Re:This is silly. (Score:4, Insightful)