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Nintendo Portables (Games) Wireless Networking Games

Free 3G Wireless For Nintendo's Next Handheld? 110

itwbennett writes "'Nintendo is feeling the sting of competition from the iPhone,' writes Peter Smith in a recent post. 'At least, that's the feeling one gets when reading Nintendo president Satoru Iwata's thoughts on the future of Nintendo handhelds. According to a Financial Times piece, Iwata suggests the next Nintendo handheld (and to be clear, he isn't talking about the big screen DS launching in Japan next month) might include free 3G wireless, much like the Amazon Kindle does. The challenge is to offer the immediacy of downloading an inexpensive new game, anywhere, anytime, without forcing the user into some kind of monthly data plan.' From the FT piece: 'Only people who can pay thousands of yen a month [in mobile phone subscriptions] can be iPhone customers. That doesn't fit Nintendo customers because we make amusement products,' Mr Iwata said."
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Free 3G Wireless For Nintendo's Next Handheld?

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  • by emag ( 4640 ) <`slashdot' `at' `gurski.org'> on Monday November 02, 2009 @12:19PM (#29951208) Homepage

    It seems to me that it's more the large number of developers, and the diversity of games/apps, that could be a bigger issue. Sure, immediacy is nice, but...if Nintendo keeps up the policy of charging multi-thousands of dollars for a dev kit, with a requirement that it _must_ be a business location (no home offices), I don't see 3G as being much help...

  • by PhrostyMcByte ( 589271 ) <phrosty@gmail.com> on Monday November 02, 2009 @12:19PM (#29951226) Homepage
    The ebook readers can get away with this cheaply because ebooks don't take up much space. Games on the other hand can be quite large, and I imagine the next-gen games meant to compete with the iPhone 3GS (which has more powerful hardware than both the current DSi and and PSP Go) will be even larger. Can Nintendo really front the costs to provide access to this service without increasing game price?
  • by blankinthefill ( 665181 ) <blachancNO@SPAMgmail.com> on Monday November 02, 2009 @12:21PM (#29951248) Journal
    While it might not be revolutionary (the Kindle DID do it first :P), it is certainly something I would be interested in. I would never buy/use an iPhone (ridiculously overpriced, and the way Apple handles apps pisses me off), and I'm not a big one for ebooks (I like to have something with pages, that smells like paper and glue :) ). However, I do like having a portable gaming system for long drives/flights, or just waiting around. One of the biggest problems I've had with the Nintendo systems is that you either have to carry around a ton of cartridges in order to play, or you have to be happy with one/two, and if you finish them or grow bored, you're SoL. The ability to DL a new game on the fly would make the purchase of this system a no-brainer for me... even if I only used it once every few months, I feel like I would be getting worthwhile value out of it.
  • by slim ( 1652 ) <john.hartnup@net> on Monday November 02, 2009 @12:23PM (#29951282) Homepage

    Who knows. Probably Japan at first.

    You have to bear in mind that none of this will really be free. The 3G connection will be used to download content, which will cost money. Some of that money will go to the 3G network provider.

    Just like with Kindle, where a ebook sales provide Amazon enough money to pay for all that "free" browsing.

  • Translation flavor (Score:2, Interesting)

    by oldhack ( 1037484 ) on Monday November 02, 2009 @12:23PM (#29951286)

    "That doesn't fit Nintendo customers because we make amusement products,' Mr Iwata said."

    This guy sounds sane, unlike the crazies in the US industry where the sleazebags ramble on about "life style" and what not.

  • by wandazulu ( 265281 ) on Monday November 02, 2009 @12:26PM (#29951328)

    I loved my dslite, and played it a lot, and there are lots of games (lots and lots) of games that I had a lot of fun with (Mario Kart especially). I don't think I'll get another one only because the games I have on the iPhone, while not Mario Kart or Nintendo-quality, are good enough for what I want to do, which is kill some time on the bus or in a line. Plus, as it's my phone, I'm going to always have it with me.

    Comparing the games I've played on the ds and the iphone, the only difference is that a majority of the games on the iphone seem to be trial balloons from established companies (EA, Sega), and home-brew games that are of varying degrees of quality. What I don't see is a major benefit of the ds hardware over the iphone. Yes I can pull out the game cart quickly get going with another game, but I've lost several carts and that's $40+ down the drain. With the phone, the app is actually installed and I don't see any excessive start lag that wouldn't be there in a cart game too (setting up the db, loading graphics, initializing the engine, etc.). From a graphics, sound, networking, etc., standpoint, I don't see anything the ds can do that the iphone can't (okay, yes, there are two screens, but that's not a "killer features" as far as I'm concerned; if anything, I've never been very good at keeping focus on the "right" screen at the right time).

    I can appreciate we won't see Mario Kart on the iPhone soon, if ever, but I'd think that there are plenty of other companies developing for the ds who, if they wrote an iphone version, would be opening up a whole new market for themselves. I know there's been articles about iphone app piracy that you don't have as much with a cart, so I guess that's a legitimate concern. That said, I know lots of iphone users, none of them even know what jailbreaking is; are there really more iphone users "in the know" about how to pirate an app than users who just buy their apps and go about their business?

    I appreciate this sounds very fanboy-ish, but as someone who had an ipod, a phone, and a dslite...I was carrying around a lot of stuff. The iphone, for me, consolidates everything into one package and there's no reason I'd want to go back.

  • by tepples ( 727027 ) <tepples.gmail@com> on Monday November 02, 2009 @12:46PM (#29951592) Homepage Journal

    What I don't see is a major benefit of the ds hardware over the iphone.

    A lot of DS and PSP fanboys on Slashdot prefer the tactile response of the directional pad and physical buttons on the "traditional" handhelds over the flat multitouch screen of an iPod Touch. Some of the members of tetrisconcept.net and harddrop.com (forums for hardcore Tetris fans) have tried Tetris on an iPhone, and the control scheme wasn't suitable for the sort of 100+ piece per minute play that they're used to.

    as someone who had an ipod, a phone, and a dslite...I was carrying around a lot of stuff. The iphone, for me, consolidates everything into one package

    I'm currently on a $5 per month plan at Virgin Mobile because I don't text or use a lot of minutes. I looked into an iPhone and found the convenience of a single device not worth the money for the required voice and data plans.

  • by electrosoccertux ( 874415 ) on Monday November 02, 2009 @01:14PM (#29951968)

    Yawn, getting tired of this excuse. You don't _really_ want a dev kit to make games on it, you want a dev kit so you can pirate games.
    There are other open portable gaming devices you could use for your supposed home-brew-game-programming desires.

    If there were more than the 250 people other than you that actually cared about a dev kit, they would do something about it.
    Quit deluding yourself into thinking your desires are an important market segment worth catering to.

  • by tepples ( 727027 ) <tepples.gmail@com> on Monday November 02, 2009 @01:22PM (#29952064) Homepage Journal

    You don't _really_ want a dev kit to make games on it, you want a dev kit so you can pirate games.

    Say I start by making a PC-based demo of the game in question. "I made this game, but Nintendo and Sony won't let me port it to their hardware." Would such a whine sound more credible?

    There are other open portable gaming devices

    Which of them have a distributor in the United States? Best Buy has never heard of a "GP2X" or a "Dingoo", and Pandora isn't out yet.

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