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Comments: 149 +-   Lawsuit Claims Top iPhone Games Stole User Data on Sunday November 08, @01:20PM

Posted by Soulskill on Sunday November 08, @01:20PM
from the shake-up-and-down-to-send-credit-card-details dept.
cellphones
privacy
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apple
pdclarry writes "Storm8, a maker of some top iPhone games, allegedly stole users' mobile phone numbers, according to a lawsuit filed on November 4. The suit claims that best-selling games made by Storm8 contained secret code that bypassed safeguards built into the iPhone to prevent the unauthorized snooping of user information. There have been other reports of applications copying personally identifiable customer information in the past. The complaint seeks class-action status."
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  • Big Surprise... (Score:3, Insightful)

    by Super Dave Osbourne (688888) on Sunday November 08, @01:24PM (#30023770)
    Is it a real surprise that there are iPhone apps out there that snoop, and bypass safeguards. When will encrypted data at the 2048 and higher bit level make it into the tech we take for granted on a daily basis. If you want safeguards, folks need to start using the stuff out on the market that is free to give them some level of protection against theft. Don't lock the door well, expect thieves, don't weatherize in well, expect to get cold. Don't encrypt your data, expect to lose it to theft.
    • Re:Big Surprise... (Score:5, Insightful)

      by Quantos (1327889) on Sunday November 08, @01:27PM (#30023788)
      We have to be on guard for this behavior with computers, why are people surprised that it happens with mobile devices? That brings one question to mind though. Do they not verify the applications that are put up on their store?
      • yeah, right! (Score:5, Insightful)

        by Anonymous Coward on Sunday November 08, @01:46PM (#30023944)
        To be fair, given apple's reputation of 'protecting' their users by banning apps for all and sundry stupid reasons, it's only fair to lay the blame on the company for failing to protect against this.

        You can't have the cake and eat it too.

        But of course, if it's apple - apparently they can, at least here on /.
        • by E IS mC(Square) (721736) on Sunday November 08, @01:48PM (#30023964) Journal
          Apparently, having the word 'iphone' in the app name is harmful, but allowing some other app to steal user data is okay - as long as it does not have the name 'iphone' in the app name.

          But it's apple!! They can't do no wrong!!
        • Re: (Score:3, Interesting)

          They never guarantee that they will remove all malware, although they reserve the right to ban any application that is deemed dangerous. Unless they were to visual verify every line of every code of every applications (there are what, over 100,000 apps?) then there is no way they can possibly prevent all malware.

          I for one would prefer that they make the attempt, rather than taking the MS approach of relying on heuristics to identify them.

          • Re: (Score:3, Interesting)

            The XNU kernel on the iPhone supports fine-grained profiles for restricting what applications can do. If something is a game, then it needs to access the display, write to the app's directory, and nothing else. This should be enforced by the kernel. Apple has even written a policy for this already, which ships with OS X on the desktop (I've never met anyone who uses it, but it's there). There is no excuse for not using this on the iPhone.
            • Re:yeah, right! (Score:4, Informative)

              by DJRumpy (1345787) on Sunday November 08, @06:31PM (#30026364)

              > IANAL, but a content provider that facilitates distribution of malware/spyware through its portal must be culpable to some extent?

              No they aren't. You should know better if you're on this site. That's like saying the internet providers are responsible for all malware.

              They check apps for content and for duplicated functionality. They don't do a line by line review of every piece of code, nor do they claim to do so.

              • Re: (Score:3, Insightful)

                I would agree, except apple's setup seams to prevent anyone but apple being able to prevent this. Most other platforms you could install a debugger/logger, but that would be banned on any phone that can access the app store. In a open development environment you could have open source apps that the customers can compile themselves insuring any suspicion can be verified in source as intent, again not option in the apple environment. Apple better have a terms of use for application developer so that these

                • Re: (Score:3, Insightful)

                  No play for play software producer would open the source on their currently selling software. At a minimum, should the charges prove true, I would think Apple will yank the app (potentially all apps from that vendor I would think). This is a pay app, not a free one.

                  I would also think that legal action, both by individuals, and by Apple is pretty much a given should it prove to be true.

              • One of the chief rationales constantly given for Apple's labyrinthine and bizarre rules is to protect the "experience". If Apple is allowing malware in their store, then I think they should taken to task for screwing with the "experience".

                  • Re:yeah, right! (Score:4, Insightful)

                    by MightyMartian (840721) on Monday November 09, @12:18AM (#30029096) Journal

                    I'd love to, but sadly, I think it shows the sheer ineptitude of their apps store and undermines the very arguments they use for denying things like full C64 emulators. In short, Apple's excuse is a pile of bullshit. If malware can make it on to the iPhone via the Store, then one of the Store's primary purposes has been undermined, as has Apple's claims about it.

              • Re: (Score:3, Insightful)

                Eh, that's a load of crap. Apple spews us with ads on how much safer it is than a PC daily with their misleading commercials. But then, when they approve something that runs on an Apple device that steals your data, it's ok?

                If you are making the claim that you don't have to worry about viruses and bad people on Apple products, then you better not be sanctioning apps that do exactly that. If they let anyone put anything on the iPhone, this would be different. But since they force you to go through their
    • You need to think about that some more. Unless the user is required to enter their password every time they access the data (which would get very annoying real fast), there will have to be some kind of key caching, with safeguards to prevent the wrong applications from using it. What's to stop a bad application from bypassing those safeguards?

      • Re:Big Surprise... (Score:5, Insightful)

        by E IS mC(Square) (721736) on Sunday November 08, @01:54PM (#30024010) Journal
        >>What's to stop a bad application from bypassing those safeguards?

        Whatever happened to Apple's policy of babysitting their users by allowing only certain apps? Wouldn't this application exactly the kind of crap users should be protected against?

        It's been claimed on /. by appple apologists that that's the way apple protects its users. But apple is actually doing is protecting its pockets by banning applications which takes business away from them or AT&T - while such apps are in the wild - blessed by Apple.
        • by CharlyFoxtrot (1607527) on Sunday November 08, @02:33PM (#30024266)

          If you want infallible maybe they should get the pope to do app reviews.

          • Re:Big Surprise... (Score:4, Insightful)

            by R3d M3rcury (871886) on Sunday November 08, @02:50PM (#30024410) Journal

            So Apple will try but they may make mistakes. Fair enough.

            But if we accept the fact that mistakes will be made, how is this better than either a "Wild West" approach where anyone can publish applications with no review whatsoever or, conversely, a competitive store approach where some stores will be better than others about evaluating what an app does?

            • The rationale is that Apple products are strongly associated with the brand and everything that goes wrong will reflect badly on Apple even if the apps are not associated with Apple in any way. Opening up the iPhone to other stores in that line of thinking would increase the risk of damaging the brand by vastly increasing the opportunity for malicious and inappropriate apps. Just read this thread and see how many people are ready to blame Apple because some software publishers are shady assholes.

              Personally

              • Re: (Score:3, Insightful)

                Apple would receive no blame at all here except that they claim to protect users from this sort of thing. In order to provide this "protection", they make developers of potentially useful apps jump through a series of flaming hoops, yet managed to defeat the entire point by allowing the Storm8 games right in. That is, they endorsed the app by screening it for harmful behavior, pronouncing it good, and then offering it in their app store.

                It should be no surprise that if Apple will claim to be providing this

                • Re: (Score:3, Insightful)

                  Exactly.

                  Apple is playing both sides here. Either their app store is safe, or it isn't.

                  If it isn't safe, 90% of their excuse for not allowing people to download apps from anyone is nonsense.

          • Re: (Score:2, Insightful)

            No, you just made a claim about "appple apologists" [sic] that you completely failed to back up. You then threw out your own baseless accusation, again with no citation.

            Textbook flamebait.

            You can replace "Apple" with "MS" or "Sun" or "Verizon" or "Amazon" or "Google" for exactly the same mod result.

          • Re: (Score:3, Insightful)

            They've had since at least August 27th to correct their oversight (the date when Storm8's behavior was first documented publicly [sfgate.com]). Considering that it could be verified by just installing one of the listed games and running tcpdump while registering it, I'd have to say they haven't been at all interested in investigating.

            Just to add to it, Storm8 doesn't even deny that the collection happened! They only deny that it is intentional.

    • > When will encrypted data at the 2048 and higher bit level make it into the
      > tech we take for granted on a daily basis.

      When a significant number of customers won't buy "tech" without it. The fact is most people don't care, including most of those who complain about it.

      • When will a pony show up and dance the lambada? This has _nothing_ to do with the length of encryption keys, and everything to do with fine-grained data access. Unfortunately, a lot of apps were developed first, and security only thought of later. (Yes, I'm talking about CVS and Subversion and Jabber.) The results are predictable: personal data is not encrypted, and is shared freely to the local filesystem because the developers are not given the time, and the apps are not given the resources, to protect th

    • Re:Big Surprise... (Score:5, Insightful)

      by SleepyHappyDoc (813919) on Sunday November 08, @02:41PM (#30024322)

      Encryption wouldn't help here. The API allows access to all kinds of data on the iPhone, which some apps do legitimately require in order to function (for example, a Google Voice-type app would indeed need the user's phone number). Even if the data was encrypted, the iPhone would happily decrypt it and pass it to the app when given the proper API call. The issue here is enforcement. Developers caught doing this kind of thing should be banned from the App Store, and put on some kind of blacklist at Apple so Apple doesn't do further business with them.

  • by Reeses (5069) on Sunday November 08, @01:26PM (#30023782)

    As strict as the Apple store is about getting actual useful apps in, and screening all kinds of apps based on one or two system calls, clearly the only way this could have happened is if Storm8 has someone on the Apple App Approval Team who they know. Otherwise, how would something like this have gotten past such a stringent code review?

    • That is of course assuming Apple has a tough scrutiny that is uniform across all apps and all its screeners. I often get the impression that with 1000s of crap apps submitted, and 1000s of crap apps approved, with 1000s of good apps rejected, and even more 1000s of crap apps rejected there is no rhyme or reason to the insanity that still is the approval process at AppStore. To summarize, they do what is necessary to keep it afloat, and no more. Others take advantage of it, and thinking there is some cons
    • by SchroedingersCat (583063) on Sunday November 08, @01:40PM (#30023904)
      They don't have access to the code. Besides, reviewing the code requires non-trivial technical skills. They are checking that apps conform to certain standards. If somebody really wants to plant backdoor into their app then nothing can realy stop them. There must be an explanation for 10000 fart apps in the store. Perhaps some of them have VOIP client built in...
    • Re: (Score:2, Informative)

      Apple acknowledges the fact that developers might insert hidden content into their app to skirt the review process. They do warn, however, that they will eventually find out and yank your app -- which is what has happened here.

      Unfortunately, app reviewers literally just install your app on a bunch of devices and tap around the screen to make sure nothing breaks, so any sort of hidden functionality will likely make it past the initial screening.

      For the record... my app, Touch Health [milktouch.ca], will not steal your

      • Re: (Score:3, Interesting)

        That is possibly the stupidest review process I've ever heard of.

        Surely Apple has some sort of iPhone emulator they can install on and see what files it accesses.

        Hell, in this case, your phone number is being transmitted in cleartext, which should have been noticed via a sniffing.

        Obviously, nothing could even entirely be 100% sure, (See: Halting problem), but it could be made damn hard for apps to do that sort of stuff.

        At this point, it's looking like Apple's entire 'review' process is solely to keep co

  • Not so secret .. (Score:5, Informative)

    by Anonymous Coward on Sunday November 08, @01:29PM (#30023810)

    Getting access to a user's phone number doesn't require a 'secret' code. Any app can do that.

    http://blog.timeister.com/2009/06/25/objective-c-get-iphone-number/

    • I don't know if they are doing it like this any more, but all storm8 apps are the same game with different graphics.

      1. Connect to storm8 server and send your phone number + imei
      2. Server returns a session id you can use for processing your commands
      3. basic http queries control the app

      This is why when the games first came out you couldn't move your account from one device to another, they used the device id as your user id. They have since implemented portable username but by default they still send all you

  • What Safeguards? (Score:5, Informative)

    by hdurdle (199425) on Sunday November 08, @02:05PM (#30024070) Homepage

    How is using standard, documented, code bypassing safeguards?

    NSString *telnum = [[NSUserDefaults standardUserDefaults] stringForKey:@"SBFormattedPhoneNumber"];

    On most devices - at least those that were activated via iTunes - that will return the phone number. Or null if you're on an iPod Touch.

    Okay, so the developer shouldn't have been harvesting this data, and definitely not without protecting it, but I fail to see how this was bypassing safeguards!

    • Re:What Safeguards? (Score:5, Informative)

      by RobTerrell (139316) on Sunday November 08, @02:43PM (#30024334) Homepage

      Mod parent up. There's no safeguards. The Cocoa Touch SDK doesn't protect the user's phone number or name. Even the contents of the entire address book are accessed without safeguards. I was amazed to learn that I have to give an app permission to get my location, but meanwhile apps could pull every email address from Contacts and post them to a web server somewhere without my ever knowing.

      • Re:What Safeguards? (Score:5, Interesting)

        by IamTheRealMike (537420) on Sunday November 08, @05:55PM (#30026038) Homepage
        What? Seriously? Why does this never come up in iPhone vs Android reviews? The Android security system isn't perfect, but it does at least tell you what an app will be able to do ahead of time. If I install a game and it wants to read my address book, I think twice.
  • note to Apple (Score:4, Interesting)

    by N!NJA (1437175) on Sunday November 08, @02:13PM (#30024130)
    mass-adoption is a security liability. it must be feared as much as holes and bugs in software. how does it feel to be in Microsoft's shoes? go ahead, fanbois. mod me down.
    • Truer words are rarely spoken.
    • Re:note to Apple (Score:4, Insightful)

      by 140Mandak262Jamuna (970587) on Sunday November 08, @04:58PM (#30025546) Journal

      mass-adoption is a security liability. it must be feared as much as holes and bugs in software. how does it feel to be in Microsoft's shoes? go ahead, fanbois. mod me down.

      Oh, really? Take a look at the market share of Apache webserver. [netcraft.com] Now which is more secure? IIS or Apache? They are plump target for every organized crime outfits in the world. They host banks and brokerage accounts that transact trillions of dollars day in day out. And the organized crime outfits don't limit themselves to simple hacker techniques. They would not mind murder and kidnapping and bribing to get passwords or breaking and entering to install key loggers. In that market place Apache shines and IIS lags.

      Mass adoption alone is not a security liability. Mass adoption of closed proprietary protocols, be it Apple, be it Microsoft, be it Diebold, is a security liability. The reason is the main interest of Apples and Microsofts and Diebolds is to sell more of their product. Not security of user data. It is important only as much as it affects sales. If there are other factors that influence sales they will be the preoccupation of these companies, not security of user data.

  • The complaint seeks class-action status

    Even if the "class", um, "wins", it would be something like this; Lawyer gets well paid for all the hard work to bring justice to the world.

    iPhone users get a coupon for a free iPhone download or two.
    • ...and app makers have to think harder about their bottom line when collecting user data and not being upfront about it.
  • This is isn't new (Score:2, Informative)

    by Anonymous Coward

    You can get device id (often the number) on games/apps from a variety of carriers. We're contractually bound only to use it for reporting back to them. Esp for subscription games. There's that line about sharing info with our partners in nearly every privacy clause, basically we use it to track you but not to market to you.

    And yes I've worked in the industry for a while.

  • by thesandbender (911391) on Sunday November 08, @02:50PM (#30024408)
    As a recent convert to Apple (short story OS X is a nice balance between Unix and applications I need to use for my client base) I was a little shocked by how nonchalant Apple seems to take user security.

    1. MacBook's default to no user authentication which is unacceptable for a portable device that can be stolen or misplaced.
    2. The OS X Firewall is disabled by default. Let's assume every OS X component is 100% secure, there's no way that every OS X app is.
    3. And as a completely random example... AppleTV only supports WEP. I know this is a nit-picky thing but it shows Apple's indifference. WEP has been thoroughly and completely broken... yet one of Apple's primary devices will not support a more secure protocol. You want to use your new toy you have to downgrade your security.

    I like OS X and the new unibody MacBooks just rock... but Apple's shwarmy and basically indifferent attitude to security is going to end up biting them in the arse.
    /I've strapped on my fire-proof britches... fire away :)
    • by kegger64 (653899) on Sunday November 08, @03:08PM (#30024560)
      Not a flame, just a correction... the AppleTV supports WPA encription as well as WEP, and has for years. See http://www.engadget.com/2007/04/05/apple-tv-review/ [engadget.com] .
    • Re: (Score:3, Interesting)

      1. If your Macbook is stolen, your data is compromised whether you have user auth on or not, since with an OS X install disk you can reset the admin password. Alternatively they can just boot it in firewire mode and mount the disk on another machine and take your data that way (or physically remove the HD). Unless you specifically set your keychain password to something other than your admin password this also means any password you store in there is compromised too. Are you suggesting that Macbooks ship wi

    • by SuperKendall (25149) on Sunday November 08, @03:56PM (#30025036)

      MacBook's default to no user authentication which is unacceptable for a portable device that can be stolen or misplaced.

      Are you sure about that? Every new Mac I've seen, you have to set up a user account (with password) first. Are you talking about how there is a setting to log you in automatically on restart?

      The OS X Firewall is disabled by default. Let's assume every OS X component is 100% secure, there's no way that every OS X app is.

      This makes no sense. No ports are open by default, so just what would the firewall be, well, firewalling? With no ports open by default it's pretty much pointless to target any of the services since so few of them are likley to be turned on across the population. That's actually the real reason we've seen no viruses on OS X, because there's no target vector wide enough to be worth the trouble - thus all attacks are trojan style.

      If a particular app has a flaw how does a firewall help, if that app choses to listen on a port? Wouldn't it have to do that around the firewall anyway?

      And as a completely random example... AppleTV only supports WEP

      As stated by other posters, this is not correct.

      I like OS X and the new unibody MacBooks just rock... but Apple's shwarmy and basically indifferent attitude to security

      I disagree here, I think Apple has been very security conscious in the ways that actually matter most to users.

        • Re: (Score:3, Informative)

          BTW: Check your ports with nmap locally (nmap) or remotely (grc.com) after putting machine to DMZ. Some real needless ports are always open.

          But only if you have enabled some services, none of which are enabled by default. That's why it doesn't really matter, because any one service is going to have such a low surface area to attack it's a waste of time to write the exploit - in the general case.

          Companies should always be more cautious because of the potential for espionage, but then they could insist that

      • For 2: The purpose of a firewall is to filter traffic to open ports. Mac OS X has no open ports by default. Any services the user chooses to run have to get a hole in the firewall anyway to work. So how exactly would turning the firewall on by default help the security against intrusion?

        The purpose of a firewall is to filter traffic on open ports. Without a firewall, *all* ports are open, even if there are no daemons listening on them. When you install new software, you are potentially installing a daemon

  • by westyvw (653833) on Sunday November 08, @03:06PM (#30024536)
    If your phone is jailbroken. I do not know if it protects the user form this company, but it does block information that other companies have been known to try and get. Yet Apple is still trying to convince users that the App store is the only safe place for software.
  • Why just the iPhone? (Score:3, Informative)

    by tlhIngan (30335) <slashdot&worf,net> on Sunday November 08, @11:37PM (#30028808)

    From - http://yro.slashdot.org/comments.pl?sid=1386337&cid=29585841 [slashdot.org] - every phone OS has ways to get the phone number, much easier than various little hacks to do so. Android, Symbian, Blackberry OS, Windows Mobile. Though to Symbian's credit, you need to do a few tricks (like waiting for a phone call), and Android requires permission.

    The interesting question is, how many apps on those platforms already call home? Why is Apple "innovating" in revealing what could be standard practice elsewhere?

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