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Microsoft The Military Games

Microsoft Game Software Preps Soldiers For Battle 44

Posted by Soulskill
from the blue-screen-of-real-death dept.
coondoggie writes "Soldiers may go into battle better prepared to handle equipment and with a greater knowledge of their surroundings after an intellectual property licensing deal Monday between Microsoft and Lockheed Martin that will deepen the defense giant's access to visual simulation technology. The intellectual property agreement between the two focuses on Microsoft ESP, a games-based visual simulation software platform for the PC."
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Microsoft Game Software Preps Soldiers For Battle

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  • by Psaakyrn (838406) on Wednesday December 02 2009, @05:33AM (#30295126)

    VR isn't meant to train those types of situations. However, it can help in training situations which replication IRL would be cost prohibitive and/or life-risking.

    Example: To train infantry IRL, you need to handle weapon safety, allocation and maintenance, field injuries (if any), transportation and etc. Then if you want to train in a critical situation, you have to factor in the cost of replicating said situations. Costs are further increased if you are trying to train vehicular units, regardless of air, land or sea.

    Not saying that there shouldn't be any in-field training, but it should be balanced with VR training to reduce costs and increase training cycles.

Think of it! With VLSI we can pack 100 ENIACs in 1 sq. cm.!

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