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Dead Space 2 Announced 56

Posted by Soulskill
from the now-with-extra-dead dept.
Electronic Arts announced on Monday that their popular survival-horror game Dead Space is officially getting a sequel. According to the press release, it's being developed for the PS3, Xbox 360 and PC. There's speculation that Dead Space 2 may include some form of multiplayer, after an EA job opening was spotted on LinkedIn that mentioned multiplayer level design for the franchise.
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Dead Space 2 Announced

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  • by abigor (540274) on Tuesday December 08, 2009 @02:39AM (#30362390)

    You missed out. Dead Space was a really fun game. Can't wait for the sequel.

  • by atomicstrawberry (955148) on Tuesday December 08, 2009 @02:52AM (#30362446)

    It was a fairly deliberate design decision, they wanted to make you feel constricted and claustrophobic. Apparently it worked too well in your case.

    One of the biggest tricks with PC Dead Space was that you *must* disable vsync. Vsync in the game is horribly bugged and causes major input lag. Without the lag, the controls (especially the camera) are a lot more responsive and you'd probably find that after a bit of play the constricted view becomes less of an issue because the game no longer feels like you're issuing commands to someone on the moon.

  • by geekprime (969454) on Tuesday December 08, 2009 @03:27AM (#30362606)
    disabling vsync AND setting the fps max to 60 was what cured all my problems. When I got 300fps it made the mouse control funky/odd and slow, capping it fixed that nicely, Oh and unplugging the long forgotten logitech rumble controller stopped the slow drift to the right that took me a day to figure out, Oops.

Real Users find the one combination of bizarre input values that shuts down the system for days.