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Nintendo Wii Games

Mega Man 10 Confirmed For WiiWare 104

The upcoming issue of Nintendo Power revealed that Capcom is working on Mega Man 10 for a release via WiiWare sometime in the future. "Like Mega Man 9 (released for WiiWare in 2008), Mega Man 10 remains true to the series's roots with 8-bit-style graphics and sound, and tried-and-true Mega Man gameplay." According to the early look at Nintendo Power's article, the game may include an easier difficulty mode, likely inspired by complaints that the previous game was too hard. It also previews one of the new bosses, who is apparently called "Sheep Man." Make of that what you wool.
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Mega Man 10 Confirmed For WiiWare

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  • by skavenger ( 1219006 ) on Thursday December 10, 2009 @02:16AM (#30385382)
    If only all games added something cuddly and evil when you asked for an easy run through.
  • Keep it. (Score:1, Insightful)

    by Anonymous Coward on Thursday December 10, 2009 @03:11AM (#30385572)

    The "classic" Mega Man series jumped the shark in the NES era, and Mega Man 9 wasn't even as good as the NES series at it's absolute worst. If you're going to make a retro-style game in this day and age, you should at least try to match the source material in terms of quality. If 9 was released on the NES alongside the other games, it would be long forgotten by now. I'm not expecting no. 10 to be much better.

  • Re:XBLA? (Score:1, Insightful)

    by Anonymous Coward on Thursday December 10, 2009 @03:32AM (#30385636)

    Any word on it being available on the other platforms MM9 was available for? I love MM9, but I'm not exactly gonna go and buy a Wii just to play MM10

    Then don't. You'd be depriving yourself of a lot of great Wii games if you only played Mega Man 10.

  • by NoPantsJim ( 1149003 ) on Thursday December 10, 2009 @04:34AM (#30385868) Homepage
    I am 100% all for keeping the gameplay exactly as it had been before, but a graphics upgrade would be a welcome change.

    My perfect example was the original Contra [youtube.com] and Super C(ontra) [youtube.com] for the NES. I could play those games for hours, even as recently as a few years ago. When they were released for the Xbox 360 I bought them instantly but was severely disappointed. I have a 1080p screen, Contra is a side scroller, why not just make the damn field of vision wider? Or maybe some higher resolution graphics? Don't mess with the controls, just spiff up the looks. Both games were immensely fun to play.

    Yeah, it's great to have access to these older classics again, but not doing anything to polish them up a bit smacks of lazyness.
  • by KDR_11k ( 778916 ) on Thursday December 10, 2009 @05:41AM (#30386122)

    Contra constantly spawns enemies at the edge of the screen, widening the screen would have a severe gameplay impact (because you'd get much more time to shoot them). Contra Rebirth which was designed for a widescreen capable system just uses black bars.

  • Re:Do not want (Score:4, Insightful)

    by Zardus ( 464755 ) <yans@yancomm.net> on Thursday December 10, 2009 @06:29AM (#30386366) Homepage Journal

    Something as huge as 200ms is insanely easy to discern with accuracy. You should see competitive Smash Bros Brawl players -- they suffer with HDTVs that introduce any lag at all, even as much as 2 frames (60ms or so).

    I host Smash Bros tournaments here in Tempe, AZ, and I've had to amass a collection of SDTVs because of all the complaints, and because I started noticing the lag myself. Luckily SDTVs are super cheap (or free in a lot of cases) now.

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