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Google Games

Building Left 4 Dead Maps With Google Sketchup 44

Posted by Soulskill
from the always-best-to-face-zombies-on-familiar-turf dept.
notthatwillsmith writes "If you're a fan of Left 4 Dead and you've ever wanted to build a zombie-filled map of your hometown, office or grocery store, Maximum PC just posted a how-to that shows you how to convert photos of real-world locations into ready-to-play L4D 1 or 2 maps. It's everything you need to know in order to kill zombies with your friends — in the comfort of your own backyard."
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Building Left 4 Dead Maps With Google Sketchup

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  • Other applications (Score:5, Interesting)

    by MichaelSmith (789609) on Friday December 11, 2009 @06:11AM (#30399678) Homepage Journal

    My wife uses Sketchup and Revit for her architecture practice. I wonder if there is a business opportunity converting her normal models to Left 4 Dead maps. It reckon it could liven things up.

  • Re:crapflood (Score:3, Interesting)

    by Mr. Freeman (933986) on Friday December 11, 2009 @07:55AM (#30400120)
    Yeah, there will be a lot of shit but this is the case with ANY tool for making consumer-generated content. In fact, the harder tools lead to more crap because you have more people that can do something half right, so you end up with a lot of maps that are somewhat alright but generally suck. You end up with maps that have a good layout, but the doors don't work, the ladders don't work, and the stairs take a lot of jumping to climb because someone only made it 1/3 of the way through the manual.

    This will allow talented people to make better maps quicker. It will also let idiots make better maps than they would have otherwise, so at least they'll suck less.

"One Architecture, One OS" also translates as "One Egg, One Basket".