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First Person Shooters (Games) Games

BRINK Interview With Richard Ham and Edward Stern 34

unknown_gamer writes "BRINK turns out to be a lot more than just a regular shooter. The research behind the game — yes, there was research — turns out to actually be valid. Richard Ham and Edward Stern talk to Snezana about the actual scientific methods behind BRINK, the motivations behind the game, and about the game itself." A video up at Destructoid sums up the game briefly, and two others show an extended gameplay sequence. A preview from back in September at Rock, Paper, Shotgun explains BRINK in more detail. The game is due out Fall 2010. The developer, Splash Damage, seems willing to do a Linux port if the publisher, Bethesda, gives them the green light.
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BRINK Interview With Richard Ham and Edward Stern

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  • Where's the science? (Score:4, Informative)

    by Draek ( 916851 ) on Thursday December 31, 2009 @01:50AM (#30603204)

    So I RTFA, and about this so-called 'research' is just one of the devs basically saying "so, we imagined this cool sci-fi technology for our game world and then, you know what? we found out it actually existed! that was cool", before rambling endlessly about how their game really isn't like anything else before it and all that.

    Bleh, I actually ate the slashvertisement and got interested in the freaking game, but I'm still expecting the science promised by the summary.

  • What methods? (Score:4, Informative)

    by bertok ( 226922 ) on Thursday December 31, 2009 @04:30AM (#30603750)

    Actual scientific methods?

    I just watched the video, where the characters just stand around in the open while under fire (enemy AND friendly), the player's weapon bobs like he's jogging on the spot at 10 steps per second, and an enemy takes an entire clip from a submachine gun to die.

    Clearly, they did their research... and ignored it.

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