BRINK Interview With Richard Ham and Edward Stern 34
unknown_gamer writes "BRINK turns out to be a lot more than just a regular shooter. The research behind the game — yes, there was research — turns out to actually be valid. Richard Ham and Edward Stern talk to Snezana about the actual scientific methods behind BRINK, the motivations behind the game, and about the game itself."
A video up at Destructoid sums up the game briefly, and two others show an extended gameplay sequence. A preview from back in September at Rock, Paper, Shotgun explains BRINK in more detail. The game is due out Fall 2010. The developer, Splash Damage, seems willing to do a Linux port if the publisher, Bethesda, gives them the green light.
Re:What you really need to know (Score:3, Insightful)
Please, hold the paranoia. Do you trust any of your software vendors? Really? Do you worry about the phone company (VOIP or traditional POTS) listening to your calls or perhaps the fact that your phone can't operate in standalone mode? IMO Valve has found a happy medium between user concerns and publisher concerns. Both groups have legitimate areas to worry about as well as less legitimate ones but Valve hasn't installed spy ware (AFAIK) for any publisher. You can play your games without having to connect to Steam, I have a laptop that seldom if ever actually connects to the service and its saved huge amounts of natural resources by being one of (if not the) most popular platforms for buying games without boxes and packaging materials.