Forgot your password?
typodupeerror
First Person Shooters (Games) It's funny.  Laugh. Games

Duke Nukem Forever Not Dead? (Yes, This Again) 195

Posted by Soulskill
from the you-didn't-think-it-was-over-did-you? dept.
kaychoro writes "There may be hope for Duke Nukem Forever (again). 'Jon St. John, better known as the voice of Duke Nukem, said some interesting words during a panel discussion at the Music and Games Festival (MAGFest) that took place January 1 – 4 in Alexandria, Virginia, according to Pixel Enemy. Answering a question from the crowd regarding DNF, St. John said: "... let me go ahead and tell you right now that I'm not allowed to talk about Duke Nukem Forever. No, no, don't be disappointed, read between the lines — why am I not allowed to talk about it?"'"
This discussion has been archived. No new comments can be posted.

Duke Nukem Forever Not Dead? (Yes, This Again)

Comments Filter:
  • by Lord Lode (1290856) on Saturday January 09, 2010 @07:23AM (#30706346)

    Duke Nukem Forever is FOREVER!

  • by Anonymous Coward on Saturday January 09, 2010 @07:24AM (#30706356)

    Is that one of those old bands my dad use to listen to?

    • Ya see, kid, ... (Score:4, Informative)

      by dazedNconfuzed (154242) on Saturday January 09, 2010 @07:59AM (#30706504)

      Upon seeing the headline I realized there's a whole generation of /.ers who weren't even around when Duke Nukem became old news.

      http://xkcd.com/647/ [xkcd.com] applies.

      • by Golddess (1361003) on Saturday January 09, 2010 @10:58AM (#30707286)
        http://www.penny-arcade.com/comic/2007/12/21/ [penny-arcade.com] applies too.
      • http://xkcd.com/647/ applies

        Translation: I am worried about my age.

        Solution: Grow up.

      • Re: (Score:2, Insightful)

        by bonch (38532)

        I think you're being pretty optimistic if you think Slashdot is getting any new generations of readers. In reality, new generations use Digg and Reddit.

    • by ArcadeNut (85398)

      Get off my lawn!!

  • by MK_CSGuy (953563) on Saturday January 09, 2010 @07:27AM (#30706372)

    And I'm all out of gum.

  • Meh (Score:5, Insightful)

    by Kjella (173770) on Saturday January 09, 2010 @07:38AM (#30706420) Homepage

    The only thing he sounded like, was "I'd like to tell you all about that shit and how horribly mismanaged that disaster was, but I've been gagged from telling you"

    • by anonicon (215837)

      Please mod parent up, I was thinking the same thing.

      Oh, and speaking of DNFs, when the hell is the next episode of Ninjai coming out? It's been over five years since episode 12 was released.

    • Re: (Score:3, Informative)

      Yeah, no doubt that's why he said "don't be disappointed, read between the lines — why am I not allowed to talk about it?"

      Because the most exciting thing possible for fans would be Jon's not allowed to talk about it because it was all a big fuck up! Oh, the excitement is pretty much killing me.

      • by oGMo (379)

        Because the most exciting thing possible for fans would be Jon's not allowed to talk about it because it was all a big fuck up! Oh, the excitement is pretty much killing me.

        I fail to see the word "exciting" in the quote.

        How about "don't be disappointed ... you never had to play the horrible piece of crap ... read between the lines ... this thing sucked so much we canned it to save the world from a disaster 1000x worse than daikatana ... why am I not allowed to talk about it? ... because merely speaking of

  • YouTube version (Score:5, Informative)

    by jones_supa (887896) on Saturday January 09, 2010 @07:40AM (#30706430)
    This is in YouTube [youtube.com] too.
  • by Arancaytar (966377) <arancaytar.ilyaran@gmail.com> on Saturday January 09, 2010 @07:50AM (#30706468) Homepage

    That's a good new name. :P

    • by Psyborgue (699890)
      "Never say never" could be a viable tag line if the game were ever released. Not sure how humor (especially since it's self-deprecating) appeals in marketing but I think a lot of potential customers would get the joke and appreciate it.
  • by segedunum (883035) on Saturday January 09, 2010 @07:55AM (#30706486)
    It's only been dead because the whole thing was totally mismanaged for the best part of a decade, and those in charge of it got themselves into what can only be described as a mental illness. It's far easier to promise that a game will blow away everything else if you don't deliver it, and given that DN pre-dated games like Quake and an age where 3D games were developing fast I can sort of understand it, if not forgive.

    The story, plot and characters of the game are still worth quite a bit. There still isn't anything quite like Duke Nukem even after all the FPS games that came after. The question is, can anyone take those up and create an actual game to some sort of plan?
    • Re: (Score:3, Interesting)

      by TheRaven64 (641858)
      License them to Croteam. Serious Sam is the closest that I've seen any game come to Duke Nukem 3D. It runs nicely under Darwine now, by the way, although weirdly only in Direct3D mode, not OpenGL. It seems that WINE is better at translating Direct3D to OpenGL than translating OpenGL to OpenGL...
  • by GF678 (1453005) on Saturday January 09, 2010 @08:31AM (#30706606)

    Won't this bloody game ever die?!? I feel sorry for the Duke actually, being dragged through this ordeal when he should have been put to rest a long time ago.

    The Dead Collector: Bring out yer dead.
    [a man puts the body of Duke Nukem on the cart]
    Large Man with Dead Body: Here's one.
    The Dead Collector: That'll be ninepence.
    Duke Nukem: I'm not dead.
    The Dead Collector: What?
    Large Man with Dead Body: Nothing. There's your ninepence.
    Duke Nukem: I'm not dead.
    The Dead Collector: 'Ere, he says he's not dead.
    Large Man with Dead Body: Yes he is.
    Duke Nukem: I'm not.
    The Dead Collector: He isn't.
    Large Man with Dead Body: Well, he will be soon, he's very ill.
    Duke Nukem: I'm getting better.
    Large Man with Dead Body: No you're not, you'll be stone dead in a moment.
    The Dead Collector: Well, I can't take him like that. It's against regulations.
    Duke Nukem: I don't want to go on the cart.
    Large Man with Dead Body: Oh, don't be such a baby.
    The Dead Collector: I can't take him.
    Duke Nukem: I feel fine.
    Large Man with Dead Body: Oh, do me a favor.
    The Dead Collector: I can't.
    Large Man with Dead Body: Well, can you hang around for a couple of minutes? He won't be long.
    The Dead Collector: I promised I'd be at the Robinsons'. They've lost nine today.
    Large Man with Dead Body: Well, when's your next round?
    The Dead Collector: Thursday.
    Duke Nukem: I think I'll go for a walk.
    Large Man with Dead Body: You're not fooling anyone, you know. Isn't there anything you could do?
    Duke Nukem: I feel happy. I feel happy.
    [the Dead Collector glances up and down the street furtively, then silences the Duke with his a whack of his club]
    Large Man with Dead Body: Ah, thank you very much.
    The Dead Collector: Not at all. See you on Thursday.
    Large Man with Dead Body: Right.

    • Re: (Score:2, Funny)

      Was it really necessary to reproduce the entire scene verbatim? Most Slashdotters would probably know what you were referring to if you had just left it at the first line. And you made me skim the whole thing to see if you had actually changed anything.
  • Is dead and buried, but from time to time try to come out of the grave. It's time to kick ass and chew brains, and seems that around him all is out of brains.
  • It's just a videogame. It's just a REMAKE of a videogame. It's not like they're even going to have a different story arc. Or even much of a story. There'd be more actual narrative material in a remake of a bad Saturday morning cartoon, like, oh, the Herculoids.

    (If there's going to be a Herculoids movie, I don't wanna know. La la la la, I can't hear you...)

    • (If there's going to be a Herculoids movie, I don't wanna know. La la la la, I can't hear you...)

              Gleep's in rehab, you insensitive clod!

  • DNF??? (Score:4, Funny)

    by cvtan (752695) on Saturday January 09, 2010 @09:47AM (#30706896)
    I thought DNF stood for "Did Not Finish".
    • Duke Nukem Forever actually predates Did Not Finish. Where did you think the phrase came from?
  • If only they'd get over their dev hell they could finally bank on their work. I'm sure other die-hard fans don't care too much about the graphics. If they are having another crack at it hopefully they can stop thinking that it has to be perfect. If they could just get duke back for a few hours I'll be satisfied with it. I'm sure they have some good duke one-liners after more than a decade.
  • by Quarters (18322) on Saturday January 09, 2010 @09:59AM (#30706954)
    He's not allowed to talk about it because there is now ongoing litigation between Take2 and 3DRealms over contracts, monetary advances, etc...
  • The Build engine (Score:5, Interesting)

    by GF678 (1453005) on Saturday January 09, 2010 @10:13AM (#30707018)

    Duke Nukem 3D did have a rather interesting engine. As someone else has posted, it did various things other engines at the time couldn't do (eg. mirrors) and was well optimized.

    For anyone who's interested about the history of the engine: http://www.youtube.com/watch?v=VSVzn0F3pyQ [youtube.com]

    OK, it's got nothing to do with DNF but I found this video recently and felt it was worth sharing. :)

    • by Deorus (811828)

      Indeed, Build was amazing, Ken Silverman was The Man in his time (John Carmack still praises him to this day). Not only did he manage to develop a very good engine but also the most usable map editor ever. I wish that modern day game developers would learn usability lessons from Build, it was truly amazing, the only editor where I did manage to translate my creativity into game content, exactly the way I wanted, and with a professional feel to it. The only engine that came remotely close from Build in th

  • by Anonymous Coward on Saturday January 09, 2010 @10:14AM (#30707024)

    He's pining for the, er, strip bars.

  • ...that will last forever.
    • ...that will last forever.

      So, on the "things that will last forever that you can give to your girlfriend" scale, where between diamonds and herpes does a preorder for DNF sit?

  • not allowed to talk about it as it is going to court and after the long time there it will be time to update it to a new 3d system.

  • by celerityfm (181760) * on Saturday January 09, 2010 @11:19AM (#30707402) Journal

    I just have to share this here - if you are a Duke Nukem fan... or really if you are just a fan of 'the funnay' then be sure to visit 3D Realms' Duke Nukem outtakes collection page: http://www.3drealms.com/duke3d/outtakes.html [3drealms.com] (note, it says realplayer is required by they also have .wav links)

  • Let me be the first to say...

    Noooooooooooooooooo...!!!

  • You know the expression - "Fool me once, shame on you. Fool me twice, then three, four, five, six, seven times...won't get fooled again."
  • Looking forward to the console port on the PS/5, the Xbox 1080, and the Wii III.

  • Because there's a pending lawsuit?

Passwords are implemented as a result of insecurity.

Working...