How Do You Measure a Game's Worth? 188
RamblingJosh writes "Video games can be very expensive these days, especially with so many great games on the horizon. So I wonder: how exactly do you get the most gaming entertainment for your dollar? '... the first thing I personally thought about when approaching this was money spent versus time played. Using Final Fantasy Tactics: War of the Lions as an example: I bought the game for about $30 Canadian, and played it for roughly 85 hours. That comes out to 2.83 hours per dollar spent, a pretty good number. In this case, the game was a lot of fun and it was cheap, and so the system works fairly well. There are so many other things to think about, though. What if the game wasn't so good? What about the fact that it's portable? ... What about the new content? Multiplayer?'"
A games worth (Score:2, Funny)
can only be measured by how many times it has gotten you laid.
Ive had 2 WOW hookups since ive been playing.
WOW: 2
every other game: 0
Ob Bash.org quote (Score:3, Funny)
Re:How Do You Measure a Games Worth? (Score:2, Funny)
Links to weight loss advertisements, written in the form of reviews. Absolutely nothing in relation to this Slashdot story.
The "I have about 12-15 ..." sentences are taken from a "Ping Pong Tables for Sale" blog.
How I rate video games (Score:3, Funny)
I use a negative rating the lowest score is the best game.
Sucklitude scale rating of 0 to 11. 11 sucks the most, none higher, 0 is worth playing, 5 or 6 is meh, 1 to 3 might be worth it used to buy.
I rate politicians by Hitlertude by how much like Hitler they are, or Stalintude by how much like Stalin they are.