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Nintendo Wii Games

New Super Mario Bros. Wii Tops 10 Million Sales 164

According to a report from Japanese publication Nikkei Net, Nintendo's New Super Mario Bros. Wii has now sold 10 million copies worldwide. The game needed only 45 days to pass the already impressive sales numbers of Super Mario Galaxy. Quoting Gamasutra: "NSMB Wii has sold 3 million units in Japan, where it launched on December 3; 3 million copies in Europe, where it launched November 20, and 4.5 million units in North America, where it launched November 15. Super Mario Galaxy has sold 4.1 million units in North America since 2007. The game's design hearkens back to the two-dimensional, side-scrolling style of earlier Mario titles ... The numbers would seem to suggest that these traits successfully generated more mass appeal for NSMB Wii than for the three-dimensional and far less familiar Super Mario Galaxy, which sent the plumber navigating more innovative spherical space environments."
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New Super Mario Bros. Wii Tops 10 Million Sales

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  • by mykos ( 1627575 ) on Tuesday January 26, 2010 @02:50AM (#30900992)

    If you're going to rehash old franchises, this game is the way to do it.

    Now I hope they'll give us a high-resolution, all-new, top-down Zelda game in the caliber of Link to the Past and Link's Awakening.

  • by Zerth ( 26112 ) on Tuesday January 26, 2010 @03:25AM (#30901156)

    And if you like slapstick humor or playing Dwarf Fortress(losing is fun!), you'll love it.

    The first time I played it solo, I found it kind of meh; but the first time I played 4 player, we played until the wee hours of the morning in the middle of the week and then set up a schedule to do it again when it wasn't a work night.

    I suppose after the 8th or 9th time it might get a bit boring, but we played one level(the death cloud) for an hour and we didn't get sick of screwing up.

  • by ultrafunkula ( 547970 ) on Tuesday January 26, 2010 @03:57AM (#30901338)
    I found that with Super Paper Mario at first, but it's worth playing through as it gets much better. The game has some clever mechanics, the puzzles are fun (although not that tricky), and the humour is very good. After Super Mario World this is my second favourite Mario game.
  • Good game. (Score:2, Interesting)

    by miffo.swe ( 547642 ) <daniel@hedblom.gmail@com> on Tuesday January 26, 2010 @04:29AM (#30901468) Homepage Journal

    Its a really good game with excellent levels and layout. The real fun starts when you play it with a couple of friends. I really hope there will be more games like this coming out.

  • by wgoodman ( 1109297 ) on Tuesday January 26, 2010 @06:01AM (#30901854)

    wish i had mod points.. for some reason haven't seen them in ages.. wtf? have excellent karma and can no longer mod? there are indeed far more mario games.

  • Re:Frustrating! (Score:3, Interesting)

    by ledow ( 319597 ) on Tuesday January 26, 2010 @07:25AM (#30902236) Homepage

    Well, my family and I have played and completed just about every Mario game imaginable (my parents are mad for it, but virtually no other game at all). We played through the Wii version just the other day and I can't say I noticed any delay in the controls at all. It *would* piss me off because I can't stand things like that (even if a good player learns to compensate for them very quickly) - SuperTux, for instance, annoys me because it's "not the same" as Mario jumps, etc. There's something about the Yoshis that is different but I can't pinpoint it, it just "feels" different to SMW Yoshi. I wouldn't say better or worse, just slightly different.

    And Wii Mario is actually very good. It could do with a rethink of the "player dies if their friend pulls the screen too far" part (Gauntlet used to handle that exact situation much better nearly 20 years ago), but the game mechanics are pretty solid and traditional. I wouldn't call Wii Mario highly graphical at all - I view it in the same class as Mario All-Stars - an old game, with some revamped but virtually identical graphics, and the same old gameplay. All they've done is tuck some moves from newer Mario games into it and upped the animation / graphics a little. I actually found it pleasingly traditional, as did my parents who have never really enjoyed the 3D games... they still like to trounce each other on All-Stars Mario 3 Battle Game. The only question that remains, really, is when is Super Mario War coming out for the Wii? :-)

  • by PhiberOptix ( 182584 ) on Tuesday January 26, 2010 @09:20AM (#30902982)

    On the latest Iwata Asks (where the president of Nintendo interviews his staff) there's a lot of interesting info about how Miyamoto came up with the sound effect for the propeller mario, why mario wears overalls, why use a mushroom as a powerup, why turtles as opponents and other interesting info.

    http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp

  • Good game, but... (Score:2, Interesting)

    by VickiM ( 920888 ) on Tuesday January 26, 2010 @01:16PM (#30906624)
    It's a really fun game. I'm only in World 7, but I look forward to the rest. My only problem has been when I tried to take it to a relative's house this past weekend. They're in one of the infamous dial-up bubbles all over the country, so they haven't bothered setting up wireless. The disk required a system update before it would play, so we couldn't play it. I scoured the box for a warning, expecting better from Nintendo, but couldn't find it.

"And remember: Evil will always prevail, because Good is dumb." -- Spaceballs

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