Forgot your password?
typodupeerror
PlayStation (Games) Games

PlayStation 3 Hack Released Online 164

Posted by Soulskill
from the let-the-games-begin dept.
itwbennett writes "On Friday, George Hotz, best known for cracking Apple's iPhone, said he had managed to hack the PlayStation 3 after five weeks of work with 'very simple hardware cleverly applied, and some not so simple software.' Days later, he has now released the exploit, saying in a blog post that he wanted to see what others could do with it. 'Hopefully, this will ignite the PS3 scene, and you will organize and figure out how to use this to do practical things, like the iPhone when jailbreaks were first released,' he wrote. 'I have a life to get back to and can't keep working on this all day and night.'" Reader MBCook points out an article written by Nate Lawson "explaining how the hack bypasses the hypervisor to gain unrestricted access to memory. It seems the trick is to use a pulse to glitch the hypervisor while it's unmapping memory, leaving a favorable page table entry."
This discussion has been archived. No new comments can be posted.

PlayStation 3 Hack Released Online

Comments Filter:
  • by ACK!! (10229) on Wednesday January 27, 2010 @12:02PM (#30918360) Journal
    If they are able to bypass the hypervisor and then do hack mods for the PS3 this might open up a whole new avenue for modders and interest in the platform that was not there before. In other words, this might not be a bad thing for the PS3 overall.
  • by decipher_saint (72686) on Wednesday January 27, 2010 @12:12PM (#30918544) Homepage

    I often wonder if part of the success of the original XBox was it's "hackability".

    Anyone care to weigh in?

  • by flabordec (984984) on Wednesday January 27, 2010 @12:32PM (#30918848) Homepage

    At least in some places that was the case. People in less developed countries do not have as much money to spend on videogames, some of my friends in Mexico pay about $50 monthly rent, so paying more for a single game than for a whole month of housing does not make much sense. Paying $5 for essentially the same thing, on the other hand, is much more manageable.

  • by Sir_Lewk (967686) <sirlewk@NOSpaM.gmail.com> on Wednesday January 27, 2010 @12:35PM (#30918882)

    Trying and failing where none have succeeded before does not a "hack" make.

    If indeed he simply duplicated what someone else has done before then that does diminish this acheivement, but I have heard nothing of the sort, you are an AC, and have not provided any citations.

    Your ad hominem attack, and your unprovoked lashing out at game piraters makes me think that you have a personal stake in this somehow. Without citations, I'm going to go ahead and say you are full of shit.

  • by Viol8 (599362) on Wednesday January 27, 2010 @12:53PM (#30919190)

    If you have physical access to the circuit board then frankly short of encrypting every single data and address line theres not much any company can do to prevent hack attempts.

  • by rob13572468 (788682) on Wednesday January 27, 2010 @01:03PM (#30919320)
    The glitch attack is a pretty powerful attack in that the proof-of-concept he worked out is most of what is needed for a mod chip. Now all that is needed is to find the least expensive microcontroller to deliver the glitch pulse. He uses 40 nS but it may well turn out that even a larger (wider) pulse works which then means a standard 3 dollar 10 Mhz microcontroller can be used to control the glitch. connect the glitch modchip to any line that is controllable under the hypervisor and you have the ability to turn it on and off and you can now build an automated package. The only problem is that you will start by running some software that allows you to place arbitrary code even under the control of the hypervisor... So you install the modchip, load the approved linux distro, run the special exploit program and you now have complete read/write control, which in turn reloads a full uncontrolled linux distro (or any other unsigned code). of course the hypervisor dump may well lead to an implementation flaw that allows access without a modchip being needed which is even better. Its all just cat and mouse from here...
  • by Sir_Lewk (967686) <sirlewk@NOSpaM.gmail.com> on Wednesday January 27, 2010 @01:09PM (#30919440)

    Presumably getting the keys and pirating games is not the only thing someone might want to do with a PS3.

    Unless the keys are somehow related to allowing linux to use the GPU, which I have not seen indicated anywhere, then anyone bitching about how this hack is worthless because he still can't get the keys seems terribly singleminded.

  • by Rennt (582550) on Wednesday January 27, 2010 @02:58PM (#30921424)
    Much like DVD before it, the law may have been sufficiently designed to prevent distribution of an open source player, but Blu-Ray encryption is not an obstacle to developing one.
  • by Raptor851 (1557585) on Wednesday January 27, 2010 @03:58PM (#30923044) Homepage
    I was going to mod you up (hopefully someone else will!) but figured I'd chime in. Many of us are already playing blu-ray using mplayer for YEARS now...and it's easy to do straight from the disk. Heck...before i got a blu-ray drive for my PC...i was ripping and playing them on the PS3 :)

Can't open /usr/fortunes. Lid stuck on cookie jar.

Working...