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The Internet Games

Blizzard Previews Revamped 188

Blizzard updated the official StarCraft II site today with a preview of how the revamped will function. They emphasize the social features, competitive matchmaking system, and the ease of sharing mods and maps. Quoting: "When the legacy service introduced support for user-created mods such as DotA, Tower Defense, and many others, these user-created game types became immensely popular. But while supported mods at a basic level, integration with tools and the mod community wasn't where it needed to be for a game releasing in 2010. The new service will see some major improvements in this area. StarCraft II will include a full-featured content-creation toolkit — the same tools used by the StarCraft II design team to create the single-player campaign. To fully harness the community's mapmaking prowess, will introduce a feature called Map Publishing. Map Publishing will let users upload their maps to the service and share them with the rest of the community immediately on the service. This also ties in with the goal of making an always-connected experience — you can publish, browse, and download maps directly via the client. Finding games based on specific mods will also be much easier with our all-new custom game system, placing the full breadth of the modding community's efforts at your fingertips."
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Blizzard Previews Revamped

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  • (Score:4, Interesting)

    by JorDan Clock (664877) <> on Wednesday February 10, 2010 @05:18AM (#31083624)
    It's garbage to include these kinds of tools in a game that is primarily played as multiplayer? Gaming has become a very social activity over the past few years, in case you haven't noticed. Adding social networking to is a pretty obvious choice when you see the success of Xbox Live! and PSN as gaming platforms. They do so well because people have the ability to create groups. You can keep in touch with all the people you enjoy playing with instead of just playing endless games against people you don't know. A multiplayer platform without social networking abilities is pretty much an oxymoron today.
  • Fawks (Score:1, Interesting)

    by Ruatxnjr06 (1481315) on Wednesday February 10, 2010 @06:00AM (#31083830)
    That's ok for moders. What about those of us who will not buy StarCraft II without LAN party capability? I think I irritated a Blizzard employee one time when we met. I told him, I hope Blizzard does not screw up StarCraft II like they did WarCraft III. I hated the look of WCIII and did not even finish the human single player campaign. Thats after paying $70 for the special box set of WarCraft III. If they do not have LAN capability in StarCraft II, I will not even waste my money on purchasing the game.
  • Re:Who cares? (Score:1, Interesting)

    by Anonymous Coward on Wednesday February 10, 2010 @06:45AM (#31084082)

    Ok, 30 kids didn't like it but still got it as a present or just bought it.

    That does not mean that we shouldn't express our opinions.

  • by Snaller (147050) on Wednesday February 10, 2010 @12:44PM (#31087986) Journal

    But they don't emphasis that you now are forced to be online (being monitored by big brother?) when you want to play a solo game.

    Apparently there isn't any privacy either, if you are forced to put some family on your new 'friend' list they can track you forever - really bad design.

Computers are unreliable, but humans are even more unreliable. Any system which depends on human reliability is unreliable. -- Gilb