Civilization V Announced For This Fall 326
sopssa writes "2K Games announced today that they will be releasing Civilization V in the fall. For the first time in the series, the square tiles will be changed to hexes, which 2K Games says provides 'deeper strategy' and 'more realistic gameplay.' Civilization V will also include a new graphics engine, new combat system including ranged bombardment, multiplayer and good support for the modding community. 'Each new version of Civilization presents exciting challenges for our team. Thankfully, ideas on how to bring new and fun experiences to Civ players never seem to stop flowing. From fully animated leaders and realistic landscapes, new combat tactics, expanded diplomacy and shared mods, we're excited for players to see the new vision our team at Firaxis has brought to the series,' Sid Meier said. In addition to Civilization V, the Facebook-based Civilization Network will also be released during 2010."
Re:Mac (Score:3, Informative)
what's wrong with installing Windows via Boot Camp?
Re:To Firaxis (Score:4, Informative)
I saw Sid Meier speak at MAGfest earlier this year on the issue; EA owns the rights to it, not Mr. Meier, and a new one won't be developed without their consent. He was remarkably closemouthed about the issue beyond that.
There was much wailing and gnashing of teeth.
To console you, have an Alpha Centari fanpatch to fix some of those longstanding bugs: http://www.civgaming.net/forums/showthread.php?t=7152 [civgaming.net]
Re:More realistic? (Score:1, Informative)
"The primary advantage of a hex map over a traditional square grid map is that the distance between the center of each hex cell (or hex) and the center of all six adjacent hexes is constant. By comparison, in a square grid map, the distance from the center of each square cell to the center of the four diagonal adjacent cells it shares a corner with is greater than the distance to the center of the four adjacent cells it shares an edge with. This is desirable for games in which the measurement of movement is a factor."
(Quoted from Wikipedia to save the time of figuring out how to expess it clearly myself).
Re:New Engine it seems (Score:4, Informative)
Civ4 has this feature. It's called PitBoss. It's a dedicated server, basically. And, it has turn timers, drop in/out gameplay, as well as a SMTP to email people when it's their turn.
Re:To Firaxis (Score:3, Informative)
The AI cheats in SMAX above either citizen or librarian difficulty. May want to try GalCiv 2 for a non-cheating AI in a 4x game.
Civ 4 is pretty damn fun with both expansions installed.
Re:Moddability = Success (Score:4, Informative)
Sales figures. Called NPD because they are released by the NPD group [wikipedia.org].
Re:Don't forget the fun this time! (Score:4, Informative)
What version are you talking about? The last version to irritate us with pollutions was Civ 3. Civilization IV with health counters was quite reasonable and not annoying.
Re:More realistic? (Score:4, Informative)
Hex maps allow the world to really be a sphere, as opposed to a flat map.
Hmm, no. Look at a football (soccer) ball : There are pentagons to make it spherical.
The advantage of hexes is that all adjacent tiles represent the same travel distance, while with squares, diagonals represent greater distances.
Re:please (Score:3, Informative)
Civ IV does have the option to disable animations. Apparently, you never looked...
Re:Moddability = Success (Score:3, Informative)
No, this [stephanebura.com] is a dumbed down version of civilization. CivRev was just a multiplayer game that could potentially finish in under a lifetime.
Re:Notebooks (Score:2, Informative)
But it did until the most recent patch, so I expect that upon release Civ V will require a CD.
Re:please (Score:3, Informative)
The option to disable animations doesn't completely disable animations. It still takes time to pan and zoom between units, and units still animate movement, and it still takes time to zoom into cities and such.
Re:What I want in it (Score:3, Informative)
Re:Linux Version? (Score:3, Informative)
I haven't tried it, but the WINE Apps DB says Civ 4 works pretty well. Perhaps Civ 5 will also.
Re:Notebooks (Score:3, Informative)
even though they're being developed by different companies
Actually, Firaxis [firaxis.com] developed Civ 4 and is developing Civ 5.
Re:Alpha Centauri? (Score:3, Informative)
There's a Civ4 mod called 'Planetfall' that you might be interested in if you already have Civ4.
http://forums.civfanatics.com/forumdisplay.php?f=278 [civfanatics.com]