Nintendo Developing DS Apps For School Systems 40
Posted
by
timothy
from the not-quite-swords-into-ploughshares dept.
from the not-quite-swords-into-ploughshares dept.
MojoKid writes "Shigeru Miyamoto, who has had a hand in some of Nintendo's most popular titles, recently offered that he is working hard to turn Nintendo's DS line of handheld gaming machines into tools for schools. The DS already has a nice line of educational software titles that help users learn, and he thinks that this could really be a huge benefit to schools looking for alternative ways to educate students of a new generation. The company has already managed to get them into Japanese elementary schools."
I'm surprised it took this long (Score:4, Insightful)
Re:I'm surprised it took this long (Score:1, Insightful)
This is true. Honestly, the only thing holding me back from supporting this is the same thing that has irritated me about the use of Windows and Macintosh computers in schools for ages now - schools are supposed to be places of learning. Having something in them which you're legally forbidden to learn about is... contradictory.
More cuddly, but still proprietary (Score:5, Insightful)
In education, we need to avoid putting up artificial walls where they needn't exist. Children should be free to explore as long as they're not a danger to themselves or others. That's why free software is essential in education. It encourages cooperation, learning, and exploration. I fear that Nintendo is going to continue to lock down their systems when they're used in an educational setting and if that's the case, we should skip it. There's nothing worse than a teacher having to answer a question with, "That's just the way Nintendo made it I guess."
Re:I'm surprised it took this long (Score:2, Insightful)
I think the bigger problem was that digital tools weren't integrated in the curriculum, they were always kind of gimmick.
Nintendo is much more proprietary than Apple (Score:3, Insightful)
That being said, they are only rivaled by Apple in their record of locking down their proprietary systems
Not even Apple is a rival. Apple compares more to Microsoft; in fact, the iPhone developer program was a dead ringer for XNA Creators Club on the Xbox 360. Nintendo won't let you in unless you're an established company with a "secure business location" (specifically not a home office) and a published commercial title on another platform (citation [warioworld.com]).