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Games

Decrying the Excessive Emulation of Reality In Games 187

An editorial at GameSetWatch makes the case that game developers' relentless drive to make games more real has led to missed opportunities for creating unique fictional universes that are perhaps more interesting than our own. Quoting: "Remember when the norm for a video game was a blue hedgehog that ran fast and collected rings and emeralds? Or a plumber that took mushrooms to become large, and grabbed a flower to throw fireballs? In reality they do none of those things, but in the name of a game, they make sense, inspire wonder, and create a new universe. ... We’ve seen time and time again that the closer you try to emulate reality, the more the 'game' aspects begin to stick out. Invisible walls in Final Fantasy, or grenades spawning at your feet when you go the wrong way in Call of Duty: Modern Warfare 2 are examples of kicking the player out of that illusion of reality, and letting them know that yes, this is a game, and yes, the rules are designed to keep you in the space of this world, not the real world. In reality, as a soldier I could disobey my orders and go exploring around the other side. I could be cowardly and turn back to base. Games shouldn’t have to plan for every eventuality, of course, but it’s not so hard to create universes that are compelling but where the unusual, or even simple backtracking, is not so unfeasible."
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Decrying the Excessive Emulation of Reality In Games

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  • Desert Bus (Score:2, Funny)

    by Anonymous Coward on Tuesday March 30, 2010 @06:21AM (#31668204)

    The perfect model of this concept is the game Desert Bus (http://en.wikipedia.org/wiki/Desert_Bus#Desert_Bus). The wikipedia article doesn't focus on it much, but my impression was that the point of this game was to illustrate how realism and fun are not always aligned.

  • by Anonymous Coward on Tuesday March 30, 2010 @06:33AM (#31668248)

    Bullshit.

  • by Chrisq ( 894406 ) on Tuesday March 30, 2010 @07:44AM (#31668592)

    Exactly. The thing to realize is that almost no game these days tries to emulate reality, instead they all emulate what one could call movie-reality or hyper-reality or whatever.

    Hey, I've just designed a new race game that does emulate reality. When you crash a 10lb lump hammer is fired at your chest from the console to emulate hitting the steering column.

  • Re:yes, but (Score:4, Funny)

    by SimonGhent ( 57578 ) on Tuesday March 30, 2010 @08:38AM (#31668970)

    If I had $50M I would buy a rocket ship and go to the moon and Mars and take a bunch of Victoria's Secret models with me.

    Lord British might have something to say about that.

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