Heroes of Newerth Open Beta About To Start 118
You may recall last summer when we discussed Heroes of Newerth, a title from S2 Games that's based on the popular Defense of the Ancients mod from Warcraft III. We passed out some closed beta keys, and there seemed to be a ton of interest, in part due to the fact that they have a Linux client. Well, if any of you missed it or want to see how the game has progressed since then, now is your chance — the open beta begins tonight (March 31). There's a countdown on the sign-up page that shows when you can register.
Awesome! (Score:2, Interesting)
Already a DOTA replacement (Score:2, Interesting)
Re:Already a DOTA replacement (Score:1, Interesting)
Dare I say... shameless? (Score:1, Interesting)
Supports Linux (Score:3, Interesting)
Re:Be warned, the community is noxious (Score:1, Interesting)
same impression here. there isn't a tutorial to speak of, and the community will throw you out in 5 minutes when they see you will lower their performance statistics. The times you are kicked out also limit what games you can play, so unless there is a 'training' single player mode, I think I just bought it to support them developing Linux clients. Too bad.
Re:Be warned, the community is noxious (Score:3, Interesting)
I had a closed beta invite early on, but the community is angry, rude and just spoil the game.
Echo this. I was lucky enough to get into the closed beta a few weeks ago, when one of my friends sent me an invite key. There was no tutorial when I started (though there's one now), so I just went into a no stats game. The people there, and in most HoN games, seem to be just generally mean, elitist people who votekick at a moment's notice when another player doesn't exhibit some tidbit of knowledge that they're supposed to have acquired. This is really bad in HoN, since those votekicks affect your ability to play legitimate games. So, if you know a lot about DoTA, good game. Otherwise, stay away from it unless you know other people in meatspace that can help you out.
Re:Heroes of Noteworthy.. (Score:2, Interesting)
I don't really see why developers don't make more games cross platform. Aren't there OpenGL libraries that will work with no changes on Windows + Mac + Linux? I know I've seen sound libraries that do that, so take those two together, and don't write crappy code and your game will be cross platform by default.