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Microsoft The Almighty Buck Games

MechWarrior 4 Free Release Delayed By Microsoft 90

Posted by Soulskill
from the time-for-a-game-insurance-reform-bill dept.
Vamman writes with a followup to news from 2009 that was going to release MechWarrior 4 for free after obtaining permission from Smith & Tinker, who licensed the MechWarrior rights from Microsoft. Now, almost a year later, the free release has yet to see the light of day, in large part due to Microsoft. Quoting: "... the Free Release is held up at Microsoft and it is unknown to us and our studio when the Free Release will be given the final go ahead. Due to the demands placed upon us by industry lawyers to release the Mechwarrior4 Free release we were forced to insure our studio at a premium rate to meet the Microsoft standard. Our insurance policy is a one year lease and we are unable to tap out of this policy until next fall. In addition to our insurance costs we are also struggling with our server costs. Currently, our server fund has run dry and staff and beta members are paying out of their pockets to help keep MekTek online. At this point we don't know from month to month if we will be able to stay online." Vamman adds, "MekTek has released a major update for their existing community, expansion MekPak 3.1. They are also promising their new expansion, MekPak 4, in a few weeks as open beta!"
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MechWarrior 4 Free Release Delayed By Microsoft

Comments Filter:
  • Fallout 3 (Score:3, Interesting)

    by headkase (533448) on Sunday April 04, 2010 @12:43PM (#31724952)
    On the Fallout 3 forums it was specifically stated that the reason no user-generated DLC would be available on Xbox 360 was because of Microsoft's policies. Perhaps someone can dig up a citation?
  • by the linux geek (799780) on Sunday April 04, 2010 @12:59PM (#31725100)
    Xbox 360 is the easiest console to do indie development for. Just look at XNA.
  • Re:Fallout 3 (Score:5, Interesting)

    by Beelzebud (1361137) on Sunday April 04, 2010 @01:10PM (#31725188)
    Epic also wanted community made maps to be added to UT3, and MS told them no.

    Valve Software wants to release their DLC on Xbox Live for free, like they do on the PC, and MS literally will not let them do it.
  • MechWarrior series (Score:5, Interesting)

    by jhoegl (638955) on Sunday April 04, 2010 @01:33PM (#31725358)
    I have to say, when Mechwarrior was owned by FASA it was an exciting universe, I had a lot of ideas. I played MW2 back in the day online. Was in a Merc group for online play and we did rather well. I mean think of it, there were clans, Federation groups, and merc groups. it had a money system and you could buy/sell things. They had planets setup that would produce so much a week, etc. it was a full economy that this gaming group did on their own. There was even travel time between planets, and you had to "own" your own ships.
    I left it after a while, but I enjoyed it and thought that it was a fun experience. That is an MMO, IMO. Eve is okay in this area, but MechWarrior just had the stories and the background. When MW3 and MW4 came out I was hoping to see that they were still around. They kind of are, but not in the scale that I speak of above. People didnt like MW3 or MW4 in the dynamics it provided like MW2 did.
    One day I hope for a MW Universe based off the MW2 online community, but it may never happen because WizKids made it the lamest piece of crap I have ever seen.
  • by Gwarsbane (905113) on Sunday April 04, 2010 @03:37PM (#31726336)
    MekTek got the insurance a while back, but Microsoft still hasn't gotten back to MekTek for what ever reason. "Due to the demands placed upon us by industry lawyers to release the Mechwarrior4 Free release we were forced to insure our studio at a premium rate to meet the Microsoft standard. Our insurance policy is a one year lease and we are unable to tap out of this policy until next fall." Does that sound like MekTek didn't get the insurance? Everything was done on MekTek's end. We got everything we needed, we were waiting for Microsoft to sign off on the legal papers, and we've been waiting for a very long time.
  • by StupidKatz (467476) on Sunday April 04, 2010 @03:43PM (#31726402)

    With the advent of the open beta of Mechwarrior Living Legends [], the "official" games may well be eclipsed by a fan-made total conversion mod for Crysis/Crysis Warhead. MWLL features, among other cool things, combined arms: air, mechs, infantry, and tanks are all playable and useful on the battlefield.

  • Good old joysticks (Score:1, Interesting)

    by Anonymous Coward on Sunday April 04, 2010 @09:06PM (#31728736)

    I am 20 years old software engineering student and moved away from home about a month ago. As I was packing my stuff and rummaging through all the crates, I found a dusty joystick. I remember using one of those when I was a kid (some of the older people here probably would still consider me to be one...). I used that controller so much in games like Descent and MechWarriors (I just checked the Wikipedia. Seems like I was about 10 when MechWarrior 4 came out)... And then forgot that it ever existed.

    Finding that was extremely nostalgic. I'm going to install MW 3 & 4 soon and see if that still works. I doubt that people younger than me have ever used one, though.

It is the quality rather than the quantity that matters. - Lucius Annaeus Seneca (4 B.C. - A.D. 65)