from the easy-for-you-to-say dept.
Catullus writes "Following in the footsteps of Tetris and Minesweeper, the simple yet addictive multiplatform game Flood-It is the latest puzzle to be proven to be hard — NP-hard, to be exact. This means that there's no way to write an efficient program to beat the game, unless P=NP. This research by computer scientists from Bristol University raises the intriguing question: are these games fun precisely because they're hard for computers to solve, and need a spark of human creativity?"
"Today's robots are very primitive, capable of understanding only a few
simple instructions such as 'go left', 'go right', and 'build car'."