Sid Meier and the 48-Hour Game 58
MMBK writes "Sid Meier is possibly the most influential game designer ever, having developed the Civilization series, among others. This video documentary looks at his past while he travels to the University of Michigan for the 48-hour game design competition, which was hosted by his son."
Re:Deadlines (Score:2, Interesting)
Hi Everyone (Score:5, Interesting)
I'm one of the three co-coordinators of the contest. You can find out more information about it on our webpage:
http://wolverinesoft.org/event/contest/48hourcontest7/ [wolverinesoft.org]
If you have any questions, I'd be happy to try to answer them.
Not commercially meaningful? (Score:3, Interesting)
While it's an intellectual challenge, and appeals to geek curiosity, how many really meaningful, influential games were written in one of these contests?
I mean, Sid's famous for writing games that required incredible amounts of research, iterative design, playtesting and balance. Those are what most grognards are interested in... not the next casual twitchfest, nor even another NP Hard gem no matter how elegant.
Sid, if your reading this, give us a modern, multiplayer version of NetHack (and not a click orgy like Diablo, but a "the dev team thinks of everything" masterpiece), or an updated turn-based strategy game like Fantasy General... I'm waiting for another trend of well balanced, challenging games to come along. Desperately.